• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Skyworm

    Medium Priority Reduce Monthly Storm Chance

    Cheers Pieter! To be honest: I can't remember even one since I'm playing the actual version. I witnessed storms when I was on an island, or about to leave port from an island. Of course I did not set sail in a storm. I encountered 2 or 3 storms when using world map sail. There,s torms seem to...
  2. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers mates, thanks for modding at this matter. @Tingyun: Will look into wind sepeed now, I adjusted them to minimum 15 for me. @Pieter: Will write something about the storms in direct sail in the other thread you linked to.
  3. Skyworm

    Not a Bug Apparent Weird Effect With Smuggling

    Cheers mate, I already did. I smuggled in Bonaire, Martinique, La Grenade and will do in Barbados tonight. In fact, I now strongly believe yolu are right, that the officer just gave me a misinformation. I now have seen several ways that dialogue may go on, and now I think the one I had at...
  4. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers mate, won't test much today because its close to midnight now :rumgone So just some thoughts: I'll be fine with winds between 15 and 30. It's those about 10 and below I really don't like. Also, I thought about the directions of wind. While I'm fine with the wind changing like it...
  5. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers mates! Well, my experiment just ended. I finally reached La Grenade. As you may imagine, it took me a lot longer. Bad was: - it took really long, about 3 hours of real time. And that was a short voyage to the neighbouring island. Imagine to sail directly from, say, Cayman to Barbados...
  6. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers, just tested it. Travelled from La Grenade to Bonaire with a steady wind blowing from the east. Most changes of direction were very small. There were larger changes, too, but only rare and in most cases, only for a short time. For me this felt really good. Next thing is trying how it...
  7. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers Gentlemen, now testing, as suggested with .5 Wind seems to more stable with that, but there are still changes about 90° and more any few hours. A direction change of 90° or more is *not* a rare exception, it happens frequently. I think, to improve gameplay, the best course would be to...
  8. Skyworm

    Not a Bug Apparent Weird Effect With Smuggling

    Thanks, I think it was a lie then.
  9. Skyworm

    Not a Bug Apparent Weird Effect With Smuggling

    Well I did not see any fighting between rogues and guards. Also, the guards tend to come from far away on many coasts, I think this is usual, and not so bad, for you see them coming.
  10. Skyworm

    Not a Bug Apparent Weird Effect With Smuggling

    Cheers gents, now for the first time I tried the new smuggling system. And I think it didn't work correctly. So, this happened: I arrived at Puerto Rico, went to the tavern, talked to the smuggler. He told me to find out the right time. I did so by talking a guard in telling me. Back to the...
  11. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers Pieter! :ahoy To give you non direct sailors an impression: My latest voyage from Martinique to Puerto Rico took 7 days of game time, and about 2 hours of real time. 7 days means 168 hours, means about 100 changes of wind that forced me to change course of my ship. About several...
  12. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers Gents, here we go :dance Will do tomorrow. Yes, that was with your latest file. Yes I am, and somtimes I think I am the only one here. Actually, I'm playing PotC in Iron Man mode which means I am a pure open sailor. :aar At least I try, it is for the wind that I don't really stick to...
  13. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers, thanks for the explanation. My actual test voyage is longer, from Martinique to Puerto Rico. At least I am approaching. What I witness so far is ... - wind is mostly from eastern directions - wind occasionally shifts to western direction, and in most cases, it changes back to eastern...
  14. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Thanks mate, I will test it immediately. In the meantime, I found in INternalsettings.h a part about Weather controls. It looks to me that with the numbers there I can change the likelyness of more or less drastical wind changes, both in speed and direction. I tried to reduce numbers, and found...
  15. Skyworm

    Confirmed Bug Spyglass Data for Iron Man Game Mode

    Cheers, has anything been changes with the spyglasses? As far I remember, in iron man mode spyglasses did not give any additional information like distance, tier etc, but just show the ship visually. This seems to have been changed, they now show tier and distance in iron man mode. Any way to...
  16. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers, well, after the first voyage from Conception to Barbados, I am undecided. It is true, wind is more about from east than any other direction. But right now, while leaving Bridgetown, with a fine SW wind in my back, it changed direction before I even left port to NE, blowing me straight...
  17. Skyworm

    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    Cheers Gentlemen, that's a really great idea. As a passionately direct sailor, I was looking forward for realistic and more steady winds since a long time. I loved this in Sid Meyers Pirates, and will gladly try it out in my new campaign. Say, does it also effect the winds close to islands? It...
  18. Skyworm

    Solved Questions about console.c

    Cheers Gentlemen, has anything been changed with console? I started free to play as Francis Drake, and like to give me some items. I press F12 for console, get the message console is executed, but nothing happens. It doesn't work for give character either. It's beens ome time since I last...
  19. Skyworm

    Mod Release Build 14 Beta 4.0 Public Release

    Thanks Gents, but I'm not playing this for the first time. :guns: I am just still undecided what to play. Barbossa is in consideration. At least, he has a fine ship and a big hat! :onya
  20. Skyworm

    Mod Release Build 14 Beta 4.0 Public Release

    Cheers Pieter! :drunk That's what I'm searching for. Thanks! Arr ... I didn't find that button. Great idea. Well, actually I am overwhelmed by the number of options despite not even having found all of them In fact, I'm planning this whole evening not to actually play the game, but just to...
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