• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Lonious

    Need Help Modifiyng Freeplay

    Would it be possible to make Freeplay a little more unique by putting in particular starting locations, skills, officers, etc. for each model that's chosen? Seeing Malcolm Hatcher talk to Cutler Beckett and him starting out with hardly any wealth, for example, is a little bit of a letdown. I've...
  2. Lonious

    Discussion Attempt at "ship battle simulator"

    I've did just that, but nothing happens. In fact, the console won't execute anymore whenever I put those "GiveShip2Character" lines. Attached here is a screenshot of the console.c and the file itself. Btw, please remove SetNextWeather if you plan to use this. This was so I could generate a gale...
  3. Lonious

    Discussion Attempt at "ship battle simulator"

    So, it looks like I've detected one problem. When I tried to board a ship, when the captain "surrendered" (you appear in the cabin with him alone and he's supposed to talk to you to either duel you or surrender) I couldn't talk to him. Perhaps I should put a "nosurrender" flag or something? Ok...
  4. Lonious

    Need Help Black Pearl no smoke and no skeletons?

    Thanks, seems to be working.
  5. Lonious

    Discussion Attempt at "ship battle simulator"

    With @Grey Roger 's help, I managed to make a rudimentary "battle simulator" where you can easily build a fleet of 4 from the start and face off against 4 enemy ships in Cozumel/Khael Roa. This has been on my mind for quite a while and I thought of sharing this with any of those who are also...
  6. Lonious

    Where to find rank of NPC's?

    Greetings, I'd like to ask which file I should look into to determine the rank generated for NPCs such as town guards and enemy captains in sea encounters? And also others like bandits, cave guards, townspeople, etc. Also - is there a way that I could set an existing character at a specific...
  7. Lonious

    Need Help Black Pearl no smoke and no skeletons?

    I managed to trigger 4 barques to appear at Cozumel after talking to Oweyn McDorey. I did this by following the Group Address in the Cozumel battle quest (the one vs. Silehard's fleet): Group_SetAddress("EnemyGroup", "KhaelRoa", "Quest_ships", "Quest_Ship_4"); However, apparently the ships...
  8. Lonious

    Screenshots thread

    The Caribbean pirates are pissed at the animist ship attacking their vessels and agree to team up to schedule an attack with their best ships: Needless to say they learn a harsh lesson when fighting a group that has no qualms offering some Dutch kids as a blood sacrifice to their demon...
  9. Lonious

    Need Help Resizing ships?

    The Soleil Royal is actually bigger than the Victory, which doesn't make sense. It's over 80m long as opposed to the historical length of 61m. I wanted the Victory to be the biggest and baddest ship in the game, because historically, this was the way things were. I also feel the same way towards...
  10. Lonious

    Need Help Resizing ships?

    Thanks for the response. How long did it take you to fix the locators? Is there an easily understandable guide somewhere that I can refer to? Re-editing every single cannon, sail, camera, etc. locator sounds like endless work.
  11. Lonious

    Need Help Black Pearl no smoke and no skeletons?

    Here's a super rough "code" I tried to make by using the animist battle quest as a reference. I haven't created characters "EnemyCaptain1/2" and "FriendCaptain" yet, I suppose creating entries for them in TempQuestCharacters or similar files will do? Also, how do I actually trigger this quest...
  12. Lonious

    Screenshots thread

    I tried resizing using that plugin, but the result was the flags/sails/cannon locators/camera were in the wrong places. How did you get across this, if I may ask?
  13. Lonious

    Need Help Resizing ships?

    Thankfully, I've gotten the plugins to work. In editing the model file, I simply imported each the file in Ships/FR_SoleilRoyal, clicked "Root" in Blender, pressed S and scaled it to 0.8, then overrided the original files (I made a backup). I believe this should have included things like firing...
  14. Lonious

    Need Help Resizing ships?

    Does this work for only Maelstrom? I got to download the plugins, but I do not know how to install or use it...is there a readme?
  15. Lonious

    Need Help Resizing ships?

    Greetings, Is there an easy way to resize the ship models? I've heard there's been a blender plugin released, but I'm ignorant as to how to get it to work, or even download it. Any advice would be appreciated.
  16. Lonious

    Guide New complete guide for ships on POTC New Horizons

    Will just share some thoughts on the ships. - Dutch lineship: is this based on any real warship? I understand there's an existing Seven Provincien pinnace, but I prefer this as an analogue to that flagship because it's more unique and is slightly larger. So whenever I roleplay as Admiral de...
  17. Lonious

    Screenshots thread

    Here's a screenshot of a battle I made: I love this black galleon paint scheme and am grateful to whoever made it. It looks so intimidating! So, I gave her tan sails which imo goes along well with the hull. I name this ship 'La tirana' (the tyrant) and gave it 32 lbs. cannons in the code to...
  18. Lonious

    Discussion Several questions about the mod

    Thanks, will check this. Btw, is there any way the default "boarding" decks could use the actual ship model? In theory, it feels to me that this should be possible.
  19. Lonious

    Discussion Several questions about the mod

    Hmm...surely even the nieces would be rich enough to buy better clothes. IDK, I would personally prefer that there'd be no women at all in the beginning, that feels way too undeserved. Anyways, if there's an easy way to change this, just let me know. OK, it looks like I found one problem - the...
  20. Lonious

    Need Help Is there a way to get rid of the random armed people?

    Maybe, but personally, I'm fine with how things are now. I was satisfied with the original game's difficulty regarding sea battles. If the enemy was in bigger ships than yours, and you could not outrun them, you knew you were screwed. Unless you had maxed out skills and abilities, that is...
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