• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Lonious

    Need Help Modifiyng Freeplay

    Interesting. I'd take a look at that. "Corvette" does feel a bit too much as a starting ship. Will wasn't a navy captain... Then there must be some trigger the chest does that could simply be placed on case Vanderdecken_continue lol. I don't remember what was it that would free Jones from his...
  2. Lonious

    Discussion What is next for the New Horizons mod?

    Perhaps you could try to help with the modding. I'm sure some of the veteran members will be more than eager to help you realise your goals as long as you'll be willing to do the actual work. I actually managed to make up stuff like a battle mode by doing that.
  3. Lonious

    Need Help Modifiyng Freeplay

    Which curse? Will basically took Davy Jones' place in the films. He has the exact same role, just without all the tentacles and sea monster hybrid crewmen. The Will Turner model also has the hat from the first movie, meaning it's the Will before he took over the Dutchman, so I thought of making...
  4. Lonious

    Need Help Modifiyng Freeplay

    Hmm...why not set it to the 1730s? The Dutchman is obviously a 1600's ship, even the film people stated this. However, the game lore has Vanderdecken as the original captain - I'm thinking of putting Vanderdecken as that 1600s replacement, where the regular skeleton models would actually make...
  5. Lonious

    Need Help Modifiyng Freeplay

    I just think some characters - like Davy Jones - should allow one to kick ass right at the start of the game. It's kind of in their character description. But, I'll take this into consideration I suppose. :)
  6. Lonious

    Need Help Modifiyng Freeplay

    I didn't make him immortal, but gave him high stats. He has the Sword of Triton if that's what you're referring to. Maybe I should lower the starting level, but then he might be too hard to defeat due to the boarders' HP disparity. I can't recall exactly what level constitutes lategame in this...
  7. Lonious

    Need Help Modifiyng Freeplay

    Thanks for the advice. How much XP do you think I should give for beating Blackbeard? Would 10 000 be sufficient? Level 40 is lategame, am I correct? I'm asking because I've decided to set Level 30 as the starting level for Barbossa2, and it astonished me that it takes like 1 million experience...
  8. Lonious

    Need Help Modifiyng Freeplay

    Here's my entry for the Barbossa privateer freeplay. The idea was that the player has the option to fight Blackbeard at the beginning and he's at Cozumel waiting for you for 12 days, otherwise he gets teleported out, the mission is failed, and you don't get a reward from the governor.
  9. Lonious

    Need Help Modifiyng Freeplay

    That alone didn't seem to work. Fortunately I got it working by adding that other line from JoinNavy in NK.c. Incidentally, I'd like to ask if there's a function I could use for cancelling a "case"? For the Barbossa2 freeplay I placed a case that would teleport Blackbeard to Cozumel and disable...
  10. Lonious

    Need Help Modifiyng Freeplay

    From what I've experienced, a mutiny typically triggers a screen where you can choose either "I'm still captain, bastards!" or pay them. If you choose the former, the mutiny fight on deck is triggered if you're at sea - if at land, the game just informs you that part of your crew left service...
  11. Lonious

    Need Help Modifiyng Freeplay

    So I think I'll just disable the guards' betrayal and simply try to trigger a mutiny if I decide to turn on England. Current issue: the boarding models show up as "blaze"! Instead of using the uniforms of whatever flag I'm using. Ironically, using your code that I placed in the animists...
  12. Lonious

    Need Help Modifiyng Freeplay

    ? I checked that latest version of FPhubmaid_dialog.c which I'd attached, and as far as I see, there's no "Diag" anywhere. Only "NextDiag"'s.
  13. Lonious

    Need Help Modifiyng Freeplay

    Before I look into that, I'd like to resolve first the dialog of the maid, since I can't for the life of me figure out what's wrong with it even after checking compile.log and error.log....perhaps I should take it step by step so the issues aren't too hard to identify... Any ideas?
  14. Lonious

    Need Help Modifiyng Freeplay

    Here are the files. Just one. :D Those are duplicates of her to show up in different rooms at different times of the day. I tried to put a few characters in the residence but as I'm unfamiliar with dialog writing they're currently mostly just for embellishment.
  15. Lonious

    Need Help Modifiyng Freeplay

    The governor issue has been fixed now. Regarding the crew morale change, it goes to "Treacherous" for like one day, but it rises again afterwards by itself, such that a few days after I check again and it's back at "High"? Also, perhaps you could advice me on two things I'm experimenting with -...
  16. Lonious

    Need Help Modifiyng Freeplay

    So, I might be nearly done for this freeplay. I'm actually thinking of making similar freeplays for all the 8 governors in the original story. Anyways, just a bit more things I have to tackle: 1 - After turning traitor to England, Redmond, Greenford, and Oxbay rightfully fall back into their...
  17. Lonious

    Need Help Modifiyng Freeplay

    Neat, it works now!
  18. Lonious

    Need Help Modifiyng Freeplay

    So this is what I placed in both_reaction.c: However, after firing on the Cayman fort setting my relation to England to -60, it says: ERROR - Quest name betrayed_england NOT found in ANY function .
  19. Lonious

    Need Help Modifiyng Freeplay

    Alright, so what I did was I used CaptureColony/Town on the three colonies. Now they're under me, so the soldiers act as if they're my soldiers, and I gave all of them British soldier models so that they still look correct. A few issues I still want to address for this governor Freeplay: 1 -...
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