• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Maximus

    Bullet & equipements

    Hi all. I can make some changes in my code (because I know what exactly need to be changed) for switching between languages: French, German, Spanish, English and Russian. Also additional buttons and possibility to save language settings <a...
  2. Maximus

    stuck in ships cabin, BUG?

    <!--quoteo(post=156480:date=Aug 4 2006, 08:10 AM:name=Stowaway)--><div class='quotetop'>QUOTE(Stowaway @ Aug 4 2006, 08:10 AM) 156480</div><div class='quotemain'><!--quotec--> SHIVER ME TIMBERS!!! The stuck in cabin bug was making my game unplayable so I thought that I would reinstall the game...
  3. Maximus

    Is there a way of changng the picture of dead bodies?

    <!--quoteo(post=156592:date=Aug 5 2006, 08:22 AM:name=Coquiton)--><div class='quotetop'>QUOTE(Coquiton @ Aug 5 2006, 08:22 AM) 156592</div><div class='quotemain'><!--quotec--> I dont really like the skull picture that's used for the portait of dead bodies. Is there a file I can change/edit to...
  4. Maximus

    Pre B13 WIP: Ammo mod

    <!--quoteo(post=156279:date=Aug 2 2006, 08:49 PM:name=Jack Rackham)--><div class='quotetop'>QUOTE(Jack Rackham @ Aug 2 2006, 08:49 PM) 156279</div><div class='quotemain'><!--quotec--> maybe the gunner on lower deck was your idea too? <!--QuoteEnd--></div><!--QuoteEEnd--> CERTAINLY YES...
  5. Maximus

    Pre B13 WIP: Ammo mod

    <!--quoteo(post=156129:date=Aug 1 2006, 04:34 PM:name=Jack Rackham)--><div class='quotetop'>QUOTE(Jack Rackham @ Aug 1 2006, 04:34 PM) 156129</div><div class='quotemain'><!--quotec--> ...to miss a shot (in the middle of a fight) sometimes... <!--QuoteEnd--></div><!--QuoteEEnd--> This can be...
  6. Maximus

    Pre B13 WIP: Ammo mod

    <!--quoteo(post=156017:date=Jul 31 2006, 10:39 PM:name=Jack Rackham)--><div class='quotetop'>QUOTE(Jack Rackham @ Jul 31 2006, 10:39 PM) 156017</div><div class='quotemain'><!--quotec--> I have only messed with the Gunpowder Storage - the Gunpowder Barrels I have left as they are...
  7. Maximus

    Additional Mods for Build 13.1

    <!--quoteo(post=154542:date=Jul 10 2006, 05:15 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jul 10 2006, 05:15 PM) 154542</div><div class='quotemain'><!--quotec--> - AoP Point a Pitre: This is almost finished and all required characters and locations are added. - AoP...
  8. Maximus

    Stable Build 13 Work In Progress

    <!--quoteo(post=151684:date=Jun 21 2006, 01:24 AM:name=tcmbmnc)--><div class='quotetop'>QUOTE(tcmbmnc @ Jun 21 2006, 01:24 AM) 151684</div><div class='quotemain'><!--quotec--> 1. On Oxbay tutorial, if you happen to talk to the guy with the new building ( the one that blew you up during the main...
  9. Maximus

    Buying goods in multiples

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->what would the effect have been of setting Weight to 1 instead of Units to 4?<!--QuoteEnd--></div><!--QuoteEEnd--> For some realism only <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif"...
  10. Maximus

    Buying goods in multiples

    Guys, why you are in panic? You don't buy more goods. Only a goods weight was diminished. was: <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> Goods[GOOD_PLANKS].Weight    = 4; Goods[GOOD_PLANKS].Units    = 1; <!--c2--></div><!--ec2--> So, here we have one PLANK with...
  11. Maximus

    Solved Visible Crew in 1st Person

    PROGRAM\Sea_AI\AICameras.c <!--coloro:#000099--><span style="color:#000099"><!--/coloro-->PeopleOnShip.IsOnDeck = 1;<!--colorc--></span><!--/colorc--> replace with <!--coloro:#000099--><span style="color:#000099"><!--/coloro-->PeopleOnShip.IsOnDeck = 0;<!--colorc--></span><!--/colorc-->
  12. Maximus

    To-Do list for Build 13

    Hi all. Finally I found a way to add AOP towns into the BUILD <img src="http://foto.spbland.ru/data/media/11/73334_seadogs20000.gif" border="0" alt="IPB Image" /> This is my current Conceicao, for example. Because this is a lot of MB (all models and textures), I'll waiting for AOP released on...
  13. Maximus

    Navigation Mod

    Pieter, I tried to realize Your idea. So: <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> // added by MAXIMUS [PB's idea] -->         if(makeint(Characters[GetMainCharacterIndex()].LastSailState)!=0)         {             SendMessage(&AISea, "laf"...
  14. Maximus

    Still a boarding bug

    This bug removed now. I checking for more bugs, but looks like mod working fine. Please wait some days for final version
  15. Maximus

    Help Getting Stuck

    Hi all. Here is the fix for SITTING CORPSES <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> and updated version of ABORDAGE MOD. Try it. <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->...
  16. Maximus

    Feature list!!!!

    Small correction <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> New Interfaces (Maximus) - New animated interfaces - Character and ship interfaces improved - New shiplike/piratelike backgrounds to all interfaces. - New...
  17. Maximus

    CANNONS

    New MOD was sent to Pieter for testing. Now you can buy any quantity of destroyed cannons an transfer cannons from ship to ship <img src="http://foto.spbland.ru/data/media/11/lrg_64503_seadogs20000.jpg" border="0" class="linked-image" /> <img...
  18. Maximus

    Dialog merging program

    Hi, Pieter. I have that tool. And check <a href="http://rapidshare.de/files/11996882/dialogs_fix.rar.html" target="_blank">THIS LINK</a> - here is dialogs files FIXED. Shame on me <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle"...
  19. Maximus

    MY TRANSLATION OF MODPACK

    OK. Only two TXT files using now for converting language strings - characters_names.txt and interface_strings.txt. Also common.ini <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> 95% of my...
  20. Maximus

    MY TRANSLATION OF MODPACK

    You can not take the LAST weapon from officers. You can only give them a new one. If new weapon better, officer take the new and you can take his old weapon. It was in previous versions, but it can be changed <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/sad.gif"...
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