• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Pieter Boelen

    Resolution issues

    Should be these two lines: screen_x = 1600 screen_y = 900
  2. Pieter Boelen

    Small Mod Ship Replace

    Good job on diving into the modding scene! :cat
  3. Pieter Boelen

    Need Help Updating the Russian Translation

    It was the second part of his unfinished Tales of a Chevalier storyline. I split it off to be a general side quest when we introduced the Free Play mode.
  4. Pieter Boelen

    Need Help Updating the Russian Translation

    That quest was written by @Thomas the Terror . He hasn't been around for ages... :(
  5. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    The problem isn't with the animation. The problem is that they don't shoot at all. Not when "forced" for quest purposes, at least... This is on B15 BNH. I have yet to test it myself...
  6. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    Would that work now in BNH too? We don't have any PROGRAM code for any of that... :ohh
  7. Pieter Boelen

    ransoming prisoners

    Pretty sure that's not a dialog option. Think it must go with the setting to ransom prisoners through the interface, instead of talking to them.
  8. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    I think that's a TEHO special. Maybe CoAS too. But pretty sure PotC doesn't have it. It's not even a function; just an attribute. I assume it's used somewhere, but I didn't search that far.
  9. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    Looking into it now, I fear it's not going to do us much good after all. I must admit I don't quite understand it, but I assume it's got something to do with this "sld.MusketerDistance": case "RescueDaughter_KillIndiansLand": LAi_group_Delete("EnemyFight"); sld =...
  10. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    It's weird; because TEHO has a character standing still and shooting early in the game too. That's basically the same version of the engine. So why would BNH be any different?? :kev
  11. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    I tried to merge the various copies of the file. @Grey Roger, @Sebrian and @Jack Rackham, could you check if the attached makes sense to you? I think I may have merged a bit too much... :unsure
  12. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    But we're missing the location init entries; as well as, I assume, the actual location files. Did you post those at some point?
  13. Pieter Boelen

    Need Help Hoist the colors (For the 125431th time)

    With @Sebrian and @Hammie on the Discord, we just discovered that a LOT of his DMC code is missing from the latest updates. @Grey Roger, could you check against attached latest files from Sebrian? Also, it looks that there is a ton of Singapore and Bathhouse code in there by @Jack Rackham . It...
  14. Pieter Boelen

    Podcast: Pieter Boelen on Sunday

    Tune in this Sunday to ask what you want to our "Captain" of many years: ME! And also, watch back last week's podcast with ModernKnight on ERAS 2 here: DATE: Sunday 10 December 2023 TIME: 20:00 CET LOCATION: Join the PiratesAhoy! Discord Server!
  15. Pieter Boelen

    POTC New Horizons: Luck Showing 3 - 1?

    Ah, that was a new Roger TM feature, eh? I forgot about that one. Should maybe only be if you have the "Cooking" ability...? :rotfl
  16. Pieter Boelen

    Blender Plugins

    https://discord.com/channels/353218868896071692/820042176125730816/1179860892620423239 Tosyk says: "hi, here's Noesis plugin for view and convert `.tx` files. Storm Engine textures can now be converted in batch. Seem to work with all of them."
  17. Pieter Boelen

    POTC New Horizons: Luck Showing 3 - 1?

    The book text is actually supposed to contain a hint on how to get rid of the albatross.
  18. Pieter Boelen

    Notice Podcast: ModernKnight on ERAS 2 at 20:00 CET

    A friendly reminder that in less than 24 hours, we will be hosting our next podcast with the one and only ModernKnight from the Buccaneer's Reef: A true expert on the Age of Piracy if ever there was one! He's responsible for the Historical ERAS 2 project, as well as the creation of the updated...
  19. Pieter Boelen

    Mod Release Build 14 Gamma Version [Last update: 19th September 2024]

    That's indeed what I was thinking. That would work too. I'll gladly leave it up to you...
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