• New Horizons on Maelstrom
    Maelstrom New Horizons


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    Realistic Fortifications

    <!--quoteo(post=143127:date=Mar 24 2006, 10:19 AM:name=Cpt.YuKe)--><div class='quotetop'>QUOTE(Cpt.YuKe @ Mar 24 2006, 10:19 AM) 143127</div><div class='quotemain'><!--quotec--> cpt did you stopped your city building?? it looked that good <!--QuoteEnd--></div><!--QuoteEEnd--> No Captain, I did...
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    Slavery mod?

    You are right Cpt Fabris, adding slavery as part of an entertaiment game runs the risk of trivializing the whole subject, but the way I see it, games today are more than entertaiment software, they can be used as educational and information tools, but still the risk remains. I think the only way...
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    frigate Rotter Love (or whatever the name is ^^)

    I use 3DS MAX 7 too and I have managed to texture and put some buildings ingame, what do you need to know exactly? I would be happy to help you if I can.
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    Slavery mod?

    Adding slavery to the game may seem offensive, as a mater of fact the concept of slavery offends me, but ignoring the subject completely as the historic reality it was and still is as Arconthe said, would be just criminal and unfair to the african people and their descendants, we all have to...
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    Realistic Fortifications

    <!--quoteo(post=140373:date=Feb 22 2006, 12:28 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Feb 22 2006, 12:28 PM) 140373</div><div class='quotemain'><!--quotec--> <!--quoteo(post=140318:date=Feb 21 2006, 09:50 PM:name=Capitan Caceres)--><div class='quotetop'>QUOTE(Capitan Caceres @...
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    Realistic Fortifications

    This is the new small bastion or triangular redoubt I created. Thanks to Couch Captain Charles for putting it ingame and making it more than just one of my unused models <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> <img...
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    Realistic Fortifications

    Those are excellent news mate, I will reconvert it right away and mail it to you as well as the redoubt, feel free to gime my keep the use you see fit, but you can also scale it down if you want. That keep is a transition building between medieval and renaissance-modern fortification, so I...
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    Realistic Fortifications

    I am going to try that right away, thanks a lot. I will let you know the results. ---------------------------------- I just tested it and it was the same cursed result, I understood the coordinate tuning, but I don´t need to change the coordintes in the tool because I have already positioned...
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    Realistic Fortifications

    But for my particular case, what do I have to do to replace a fort in the ship view?
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    Realistic Fortifications

    <!--quoteo(post=139620:date=Feb 14 2006, 02:51 AM:name=CouchcaptainCharles)--><div class='quotetop'>QUOTE(CouchcaptainCharles @ Feb 14 2006, 02:51 AM) 139620</div><div class='quotemain'><!--quotec-->For the buildingset you won't need any walkfiles or patches, just a .gm model. (That's why I...
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    Realistic Fortifications

    Right now I have 2 projects. 1. Replace/Modify the forts ingame, so far I have one full replacement for the one at Redmond, but it makes the game crash. 2. Creating replacement models for CouchCaptain Charles building mod. So what I need is a PotC modding for dummies. I am not entirely...
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    Poll WHAT TYPE OF SEA DOG ARE YOU?

    Conquistador would be my choice but killing and enslaving natives is not my thing. Spanish freelance captain "CORSARIO" should be more appropiate <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
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    New islands mod?

    <!--quoteo(post=139459:date=Feb 12 2006, 09:57 AM:name=Jack Rackham)--><div class='quotetop'>QUOTE(Jack Rackham @ Feb 12 2006, 09:57 AM) 139459</div><div class='quotemain'><!--quotec-->In fact there is, but since mods are more fun if not revealed I´ll send you an e-mail. If we are both winners...
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    New islands mod?

    You are both right, you hit the nail this time.if you see the map Captain Red posted you will notice how much the city has changed since the 17th century. Now lets discus the price, is there a thing that you would like to see ingame?
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    New islands mod?

    Superfortress of the "SPANISH MAIN" not in the antilles... and that is the last clue I will give. Have fun finding the answer and helping me mod <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />...
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    New islands mod?

    <!--quoteo(post=139361:date=Feb 11 2006, 01:10 PM:name=bremg)--><div class='quotetop'>QUOTE(bremg @ Feb 11 2006, 01:10 PM) 139361</div><div class='quotemain'><!--quotec-->Barbados? Or is that just an island name? Anyway, that city.. I love it!<!--QuoteEnd--></div><!--QuoteEEnd--> Keep guessing...
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    Realistic Fortifications

    <!--quoteo(post=139359:date=Feb 11 2006, 01:04 PM:name=bremg)--><div class='quotetop'>QUOTE(bremg @ Feb 11 2006, 01:04 PM) 139359</div><div class='quotemain'><!--quotec-->keep up the good work <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif"...
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    modding

    You mean you can create enviroments?
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    What is dialogDisable good for ?

    <!--quoteo(post=139327:date=Feb 11 2006, 06:47 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Feb 11 2006, 06:47 AM) 139327</div><div class='quotemain'><!--quotec-->cedilla and eñe??? Who are that? <img...
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    carribean islands

    <!--quoteo(post=139331:date=Feb 11 2006, 08:54 AM:name=almyster2004)--><div class='quotetop'>QUOTE(almyster2004 @ Feb 11 2006, 08:54 AM) 139331</div><div class='quotemain'><!--quotec-->i will help make it but it is just an idea. it is taking me long enough to build the black...
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