• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. C

    The Future of PotC Modding

    Ahoy there mateys, I don´t want to be the guy that pours the water into the rum, but I personally don´t like the idea of going too much into the 18th century because those years were the "pirate´s sunset", piracy continued but in a very small scale I mean there was no burning of panama or...
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    Retextured Santo Domingo Port

    It´s awesome how just the textures create a whole new feeling to an existing place, mate, would you like to texture a completely new town made by me? I am a bit unexperienced in texturing, mmm what kind of software did you use?
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    meshes and character models

    MMM, what about something simple, for example, adding ammo bags to a soldier model and then all soldiers could have ammo bags, is not customizable, but it´s a start. I will give it a try, to see if it works, wish me luck.
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    Blaze Devlin/ HAWK skin

    A while ago I wanted to make a new more realistic spanish soldier, 17th century period, I was going to use the ones in the movie "Pirates" by Roman Polanski, but since I suck in photoshop I guess I will wait for your tutorial.
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    Blaze Devlin/ HAWK skin

    Looking good, did you use photoshop?
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    meshes and character models

    Not to worry mate, the only stupid question is the one you don´t dare to ask, I have that same concern about models, so far I understand that all you can do is swap heads from model to model and that you cant add new vertexes to existing character models, but I am not the ultimate authority so...
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    Realistic Fortifications

    I will take this opportunity to make a mental note for myself in this thread and in the process gather some opinions from my fellow forum members. While trying to put a new fort model to replace the medieval castle at redmond, I realized that forts are somehow classed like a ship, only that...
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    New Capture Colony Mod anyone Interested?

    I think Johannes and I can take it, we will begin experimenting with a new town model tomorrow, but we need all the help we can get, specially people who can skin and code, anyone interested is free to come.
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    Realistic Fortifications

    You are most kind Jack, thanks for the welcome, I will post some pictures very soon
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    Realistic Fortifications

    Hi there, I just wanted to revive this thread to post my new models pictures here, I just got to see that Port Royal fort in google earth, so from now on it will be a cakewalk, the bad thing is that I still dont know how to add the lighthing.
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    Realistic Fortifications

    Hi there Long John, I gave CCC 2 of my models, a new keep and a triangular redoubt, you can build them with the latest mod <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> I will be creating more buildings and possibly some...
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    Realistic Fortifications

    You are very helpful mateys, I think all I could do to thank you is creating realistic forts for the game <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
  13. C

    Realistic Fortifications

    Thank you Capt. Fabris for your suggestion, but I´m afraid I have very dissapointing news <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /> , the e-mail adress for that museum no longer exists. it returned my e-mail with an error...
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    Realistic Fortifications

    Yeah, I know that project, they even have a full 3d city for the multigen creator software, but no plan of that particular fort.
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    port royal

    I use 3D Studio MAX to create all my models, is a powerful program and has infinite tutorials on the web.
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    port royal

    Hello CCC, thanks for the info. I am going to create a new location, a semi generic empty town to fill with your buidings it will be a good excercise, just to see if totally new cities can be created.
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    The Future of PotC Modding

    Great, I will begin creating new locations, mmm where can I find a good walk path tutorial?
  18. C

    Realistic Fortifications

    HEEELLLPPPPP, does anyone here live in Jamaica or have a plan of that fort?
  19. C

    port royal

    Cpt. Yuke, we are on the same predicament, but creating the locations is not the problem, making them walkable and solid is. Any 3D modeller, talented enough, can create a good loking town, with buildings and such, but making the player able to walk on it is a mystery, I have been asking about...
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    The Future of PotC Modding

    I think we could start picking tasks, I choose to model the land and the buildings, so PLEASE, help me with the collision thing, then I will be able to create totally new locations.
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