• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. JTem

    Guide TEHO modding (tehomod and scripts are here)

    You don't need it, in fact it is possible to crash the game.
  2. JTem

    Ammunition bug

    It's been quite a while since I last played Gof and I don't remember that bug, I can't be of much help.
  3. JTem

    Discussion Good Things And Bad Things About SD:TEHO?

    I'm afraid this game doesn't have that option, maybe the new game that is in the pipeline will have it although it is very possible that they will add other things before that.
  4. JTem

    Mod Release Activemap, Hookmod functions and much more for version 1.7.3.

    My message didn't quite make it clear, sorry. With this mod you get the benefits of the Hookmod, the Activemap, warnings about the location of a Mangarosa nearby and you can hear the sailors singing.
  5. JTem

    Guide TEHO modding (tehomod and scripts are here)

    It would only work for version 1.7.0, if you play with version 1.7.3 you will have to check if those mods are compatible.
  6. JTem

    Need Help Is it possible to capture cities?

    It's more of a cosmetic title than anything else, you get rewards as you progress through the mission and little else. You don't have control of all the French colonies or anything like that.
  7. JTem

    Mod Release Activemap, Hookmod functions and much more for version 1.7.3.

    Actually what this post contains is not a mod as the Hookmod was, it is the compilation of changes in certain files to enjoy the benefits of that mod in version 1.7.3 and something else. Maybe it is a mod after all...
  8. JTem

    Guide TEHO modding (tehomod and scripts are here)

    If you need these files to mod the game, the latest version does not need them as all the files are available.
  9. JTem

    Need Help Is it possible to capture cities?

    Indeed, with this DLC you get access to it serves as a warehouse, to repair ships and shelter them.
  10. JTem

    Mod Release Activemap, Hookmod functions and much more for version 1.7.3.

    In this message one of the developers tells us what needs to be changed to slow down time as Hookmod did at the time. On that basis I made this mod
  11. JTem

    Mod Release Spanish translation for version 1.7.3 of the "Sea Dogs TEHO"

    Hace bastante tiempo que no uso ese mod, no te puedo decir mucho sobre él.
  12. JTem

    Mod Release Spanish translation for version 1.7.3 of the "Sea Dogs TEHO"

    No creo que sea compatible el Mod que añade canciones al TEHO con el CoAS por la estructura de los directorios, aunque será bastante fácil adaptarlo.
  13. JTem

    Mod Release Spanish translation for version 1.7.3 of the "Sea Dogs TEHO"

    Hola y bienvenido a PiratesAhoy! Este juego aunque también tiene bugs, estos no lo condicionan como al Coas. 1.- La mejora principal es el apartado gráfico, funciona con una versión superior del Storm. 2.- No es que no puedas jugar en modo libre, el problema es que ciertas misiones te...
  14. JTem

    Mod Release Spanish translation for version 1.7.3 of the "Sea Dogs TEHO"

    Hola. Muchas gracias por escribir. Imagino que lo dices porque la versión rusa está más 'cuidada' y añade alguna cosilla. Lo llegué a probar con la versión 1.7.0 y creo recordar que funcionaba relativamente. Puedes probarlo y si no resulta volver a instalar la versión inglesa. Si lo...
  15. JTem

    AoP: Historical Immersion Mod v5.0 (Standalone) Bug

    The only thing you can do is to compare your files with the original version using Winmerge in case there are any changes in the codes.
  16. JTem

    AoP: Historical Immersion Mod v5.0 (Standalone) Bug

    There you have the file, save a backup copy of the previous file. To compare files and debug possible errors I use 'Winmerge'.
  17. JTem

    AoP: Historical Immersion Mod v5.0 (Standalone) Bug

    The translation I made was also amateur, some special Portuguese characters are not recognized by the game. I can give you my file so you can try it, although it is from a more modern game, it may work for you as it is modified for Spanish.
  18. JTem

    AoP: Historical Immersion Mod v5.0 (Standalone) Bug

    Maybe the problem is due to the special characters in Portuguese, I have had a similar problem when translating TEHO into Spanish. I haven't touched that game, see if you have the file 'fonts_rus.ini'.
  19. JTem

    Mod Release Mod: Spanish translation for "Sea Dogs TEHO" 1.7.0

    Hola a todos. Ya está disponible el mod que traduce la versión 1.7.3 del juego, se puede descargar en el post de mi firma.
  20. JTem

    Mod Release Spanish translation for version 1.7.3 of the "Sea Dogs TEHO"

    Thank you very much Pieter, I have spent a lot of hours on this project, now all that remains is for the Hispanic community to test it.
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