• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. N

    Some more ideas I am tossing around...

    Solution: Multiple colonies per island.
  2. N

    Pre Build 13 Modpack

    I have some slight memory that the way I wrote destroyable cannon, KNB's cannon mode _must_ be on. So maybe you need it back on to repair your guns?
  3. N

    Roleplaying

    Roleplaying is an act, a thing one does. It's done a lot here, when people pretend to be pirates, speak like pirates, etc. A role one is playing. Roleplaying games are set up to encourage that act, but don't always succeed; then again, any game or activity may be a chance for role-playing (i.e...
  4. N

    Time and Tide

    Thanks, folks. :] Cheers! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" />
  5. N

    Pre Build 13 Modpack

    And now: Fixed ship change not change cannon Fixed over max good qty for buying new ship.
  6. N

    Pre Build 13 Modpack

    Beastie Boy: There's one quick hack you can do for batch swords. Sell < average quality to a trader, come back in two days and buy average quality blades back. You'll pay a bit of a premium if your commerce isn't perfect though (traders will automatically repair badw or worn to average). No way...
  7. N

    Time and Tide

    Not only don't they wait, they don't play fair. This is a rather mixed post. First, my real life has gotten somewhat busier, which is in and of itself neither good nor ill. The second, is that this community has gotten a _ton_ busier, a very good thing. The third, is that I can't keep up the...
  8. N

    just reinstalled this game

    Not just 'experience all the features'--a previously-saved game flat out will crash B12 I believe. When you use quicksave, it _will_ show up with the 'bad save' picture, but don't be afraid: It'll load anway. Either select it anyway in the load interface and load, or with no interface up hit...
  9. N

    New Interface Released For Download

    Maximus: Because I very [fn1] much dislike slavery, basically. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Though I don't control the build to be sure, I'll fight rather hard to not have...
  10. N

    Crew gold and items

    My idea was roughly that, but that the crew (and officers) would reimburse you when you gave them weapons (less than market value perhaps, but not much less). A historical note: when boarding enemy ships, _anything and everything_ was counted as the party's plunder, and Bad Things happened to...
  11. N

    Flooding the Oxbay Sewer

    Pieter: That's what lockweather does.
  12. N

    Random beginning scenarios mod

    Sounds great! You may want to send a line CCC's way about this--with Stormy Start I figure he's probably interested in this sort of thing too (if he hasn't yet replied then). Plus the sneaky/prison part. He has the makings of a sneakmod, which IIRC he's quite keen to make a prime project in the...
  13. N

    Quest about ship

    Rather than creating a second group for your side, just use PLAYER_GROUP. Because the way you have it set up there, there's nothing that's adding _the player_ to group G2, just the character "Pes1". If you want the character "Pes1" to not be in the player group but be in G2, and G1 to attack...
  14. N

    New Interface Released For Download

    Maximus: Re: updates. Cool! Re: merge. Heh. We'll hold the fort (and I'll work on the merging)--enjoy your Quality Family Time. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  15. N

    Flooding the Oxbay Sewer

    This is sounding neater by the day... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" /> { lockweather is what you want. It's used in the Inca Temple alcove IIRC. }
  16. N

    The Black Pearl Strikes its Colors

    A case of oh-shoot-I-forgot-something-when-writing-the-mod. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> I need to set Barb to no surrender... Cheers!
  17. N

    Pre Build 13 Modpack

    Jason: Have a happy Chicagoing. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Rep is defintely an issue to be dealt with, yes. Pieter: Re: bad connection. Use it to have a well-deserved...
  18. N

    New Interface Released For Download

    Maximus: I can do the merging, if you're busy (on other things, or Real Life).
  19. N

    Facemaker.c list of added new officer characters

    Right after mine, maybe. It's not likely I'll be doing many characters.
  20. N

    Categorizing Models

    On TG7. Interestingly, TG4 and TG7 have almost identical face textures, but the mesh is slightly different, leading to very different ingame appearances. (I re-noticed this finding you the template, Pieter). Pieter: doesn't do anything, I think POTC ignores it. True and False are #defined to be...
Back
Top