• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. M

    Discussion new location

    It's not as easy as I thought. I can't figure out how to create a new point in the patch. That is, how exactly to close the triangle again. I move the old dots, but how do the new ones do it? Simply moving the dots didn't solve the problem.
  2. M

    Discussion new location

    Oh! Once again helped me. I didn't notice it. I'll try to fix it today.
  3. M

    Discussion new location

    big room? upload in this topic
  4. M

    Discussion new location

    Look at the beginning of the topic Discussed the model of location. The right balcony of the location is not available to the player.
  5. M

    Discussion new location

    If you're talking about that tavern that's on the last screenshots: I think it's everywhere you can. You can sort of even take it from New Horizons. If I'm wrong, I can post it a little later today. And I if you're talking about a big restaurant that you've discussed before: it doesn't have...
  6. M

    Discussion new location

    I set this location up as the residence of Fort Orange. Whether or not to use it, decide for yourself.
  7. M

    Discussion new location

    It's a little bit unclear that you don't like it. If you don't like the position of the soldiers in the house, then: 1) In large residences soldiers are also not at the door. 2) That's why I need a left corner.
  8. M

    Discussion new location

    The only thing I would change in the office: I really want to make available to the player the left corner near the door. It seems that there is an opportunity, but does not allow.
  9. M

    Discussion new location

    small cabinet?
  10. M

    Discussion new location

    Was able to find one screenshot of the tavern that's in the format There is the same, but without the second floor. But honestly I want to see the second floor. If you need to lay out everything you need. I'm completely out of my mind. It's in the game.
  11. M

    Discussion new location

    Upload small cabinet: MEGA locations[n].filespath.models = "Locations\Inside\Office"; locations[n].models.always.model = "office"; locations[n].models.always.model.level = 65538; locations[n].models.always.locators = "office_l"; locations[n].models.always.back =...
  12. M

    Discussion new location

    All work make in Tool. If I have to, I'll share resources. I decided to use a small residence. There were no locator files, but took from a similar location. Rules and patch walk. You could punch 2 walls and a dresser. All the candles were put in person. Like all locators. All that's left to do...
  13. M

    Discussion new location

    What is the name of the folder with the non-working version of the location? I will remove her.
  14. M

    Discussion new location

    If I'm not mistaken, then the second location below looks like this. But with the doors upstairs there is a second floor.
  15. M

    Discussion new location

    Tavern its only in "obj" end yes its a very big problem. There is a tavern model exactly the same, but it has 1 floor. It does not help start? As for the large residence: it has the second option, I have now downloaded both. I think one of them should work. MEGA
  16. M

    Discussion new location

    MEGA Uploaded resources 2 locations. If someone suddenly helps to finish them - I will be very grateful.
  17. M

    Discussion new location

    In addition, I can put in the format OBJ of the tavern, exactly the same there already. But the one that I have the second floor. Can anyone take it? In the taverns a lot of things happen, the second floor does not hurt.
  18. M

    Discussion new location

    @Pieter Boelen still need this room?
  19. M

    Discussion new location

    Some time ago in this topic I showed a big residence, but she had a problem with the ceiling. I was able to find the right option, the ceiling is normally visible. But all the chairs are empty and on the right side of the balcony does not fall. There is not even a patch of walking. If necessary...
  20. M

    Need Help Help find main locator

    I will try to explain why I really need this location: we use it in one of the quests. I now solve the scenario problems of the quest. But if you add a couple to this, what else you need to change the location model. This is considered to be a quest to write from scratch, as in this location is...
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