• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. M

    Discussion light from POTC

    Good evening. Did anyone ever try to turn the light of the game into the one used in "Pirates of the Caribbean"? I've thought about it many times. Below you can see two trial screenshots. Moved St. John's to Pirates of the Caribbean. Is there any trick to get the result you want?
  2. M

    Need Help Bad locator file

    Still the method is not convenient, many lines are not clear. I'll try to find another way.
  3. M

    Need Help Bad locator file

    I think I've found a solution. If you use the feature DumpAttributes, all the location data, including the locators, will be written into the debugging files.
  4. M

    Need Help Bad locator file

    The problem is that I can't edit these 2 files through programs. They're not readable. That's why I created this theme.
  5. M

    Need Help Bad locator file

    It is the ruins of a church and a large residence. I once put it on the forum a long time ago, and I do not want to re-add a bunch of locators again. I can publish both locations. Maybe you'll find a way to pull the locators out.
  6. M

    Need Help Bad locator file

    @Jack Rackham & Pieter Boelen Is there any solution?
  7. M

    Need Help Tie other textures to the location

    I don't work with 3D at all.
  8. M

    Need Help Tie other textures to the location

    In the first screenshot, you can see the problem with a well-known seam between textures. And the second one shows what I did when I tried to change the texture.
  9. M

    Need Help Bad locator file

    Did I understand correctly that there is a code that will upload locator information to debugging files?
  10. M

    Need Help Tie other textures to the location

    HEX editing - doesn't really fit because the texture direction doesn't match. You can see that this is not a solid texture, but the same, but in different directions. I can show the problem on the screenshots if necessary. UV mapping altogether can help.
  11. M

    Need Help Tie other textures to the location

    Good evening. If anyone has the time and ability to help me with location editing. The location needs to re-snap the textures of the earth. Now the location has 5 or 6 textures of the earth (on different parts different textures). The problem is that the location is very visible joints between...
  12. M

    Need Help Bad locator file

    Good evening. Please tell me: there is a locator file that I can't edit through Tool. The program cannot read the file. The question is: can anyone help pull the coordinates of the locators out of it? Or at least suggest a way to pull the coordinates. Thank you.
  13. M

    Need Help Scaling the game's particles

    Yes! It work! I just copy "signstar" and rename it. No add scripts! See image. (Please also check your email. I left you some letters.)
  14. M

    Need Help Scaling the game's particles

    In TEHO this location looks fine. But I didn't understand how they fixed these wonderful spheres. In resources like everything is the same, but the code I did not find a difference.
  15. M

    Need Help Scaling the game's particles

    I wanted to move the alcoves with balloons of teleports from "Pirates of the Caribbean". I've only been moved, but there are no particlus called "stars", so the balls don't look the way they should. See the pictures. On Potc this look like
  16. M

    Need Help Scaling the game's particles

    Good evening. Can you tell me if it is possible to change the size of a particular party for the game? You need to change its settings, that is, without scriptfunctions. Thank you.
  17. M

    Need Help Help find prison location model

    Found it! Can upload its if you need it!
  18. M

    Need Help Help find prison location model

    The model is almost the same as the standard. But there's a door near the big camera. And on the left and right, two torches are burning. If the character stands in the cell and looks at the bars, the door will be to our right.
  19. M

    Need Help Help find prison location model

    Good day! Who has a model and texture for a prison with a door near a large cell? Thank you.
  20. M

    Need Help Upgrade fo sails

    As far as I understand the damage on sails is considered a percentage. And that is the problem. They tried to raise the sail strength to 120 for all ships, but it didn't seem to help. Let's try again.
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