• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. M

    Solved Tool: locator export question

    Good afternoon. I cannot understand in what order the locators are written when they are saved to a file. When exporting locators, the order of coordinates is not the same as when they were edited. The problem is that I have an Excel table with locators and now I need to load data from this...
  2. M

    Guide TEHO modding (tehomod and scripts are here)

    Anyone have scripts 1.7.0?
  3. M

    Need Help Help fix "bank01"

    invisible chest? o_O
  4. M

    Need Help Help fix "bank01"

    I will put this model as a spare. But I would like to get a version of the model where the chest is fixed, but at the same time the location model is not damaged.
  5. M

    Need Help Help fix "bank01"

    I cannot open exactly the bank model that is attached above.
  6. M

    Need Help Help fix "bank01"

    I meant this chest and this location in the screenshots. I meant this chest and this location in the screenshots. You use Tool? Just removed the chest? Now i cant open this model on Tool.
  7. M

    Need Help Help fix "bank01"

    Good day. I need the help of a person who understands editing 3D models of locations. It is necessary to slightly correct the "Bank01" location model from the standard game. The problem is that one of the chests is right next to the door that leads into the room. You need to move this chest and...
  8. M

    Notice Unofficial Mod Contest for PiratesAhoy becoming of legal age!

    Thank you for mentioning me - otherwise I would not have seen this topic. It is a pity that the site does not have a news feed that can be tracked without visiting the site. I have long wanted to create a huge patch for the COAS. But I'm not sure if this patch will pass under the conditions...
  9. M

    Discussion Lighting mod?

    Here I am about the same. I'd like to return that look.
  10. M

    Discussion Lighting mod?

    The storm really looks better. But that's not what I want to achieve. For example, check out what the nights look like in Pirates of the Caribbean. There is a nice blue light. And the shine of the models during the day.
  11. M

    Need Help Batch conversion of game textures

    If you just rename the file, it cannot be opened.
  12. M

    Discussion Lighting mod?

    What do you need to do to get the result like in the screenshot? Let me explain: I have long dreamed of transferring the weather view from Pirates of the Caribbean to COAS.
  13. M

    Need Help Batch conversion of game textures

    Good evening. Now I have a need to convert a bunch of game textures to "tga". Usually I select all the files I need and do the conversion. But now I need to convert shadow textures for locations. But each such texture is in a separate folder. Is there some way to convert textures so that the...
  14. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Extra Fix Archive - error 404.
  15. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    I decided to write this. I have several new locations: 2 residences, 1 tavern, 3 forts and one armory. I'm ready to give them away. But due to the fact that I now have an extremely acute shortage of finances, I do not really want to give them just like that. If any of the creators of "New...
  16. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    If that's what you're talking about. I've noticed a long time ago that cycles are "for" and especially "while" slow down the game. I like the new version more. Even if, it does not give acceleration. I've proposed a new version of the feature, and to use it or not - it's up to you. Maybe we're...
  17. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    It's hard for me to say anything about improving performance. You can insert the feature into the file and see for yourself. The main goal was to remove the not perfect code. Checking each group is redundant, so I rewrote the function.
  18. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Rewrote one of the standard functions. It is not clear why there was a cycle that was looking for an object in each group of equipment. Now the function works differently: 1) We get a group of objects. 2) Let's see what is put on in the group of the subject. 3) If the current equipment is the...
  19. M

    Discussion light from POTC

    The problem is, I can't recreate the coverage of "Pirates of the Caribbean." Locations don't look like the screenshot.
  20. M

    Discussion light from POTC

    I meant something a little different. I've been wanting to move the lighting out of POTC to COAS.
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