• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Hey @Jack Rackham I have no idea on how to add locators to be honest, i have tried to do something with them using TOOL, but failed :fiddle I think you adding them will be much faster, i drew the prefered places for the locators on your model, i hope that helps. Of course it depends on which...
  2. Sebrian

    Captcha for registration

    Cool, thank you! :doff
  3. Sebrian

    Captcha for registration

    As the title suggests, could we implement a Captcha or something for the registration form, as bots and spammers are getting quite out of hand lately... :D
  4. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    I actually realized that when playing my quest yesterday, fixed in my version :D but yes it should all be Antigua.
  5. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Yes for sure, i will test the quest a bit more and see what else i can find. It might indeed be my mistake, as during my quest player never walks into the village himself, player gets teleported to the village, and reload to village from the bridge is disabled in the quest. So i never really...
  6. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Try to minimise the work needed for this, as other decks could be needed for sidequests but are not necessary at all for the main story, only the main deck is a must, with some room for the swordfight/talking scenes. The jungle ruin/church location is more complicated, as i can't find anything...
  7. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    In Dead man's chest i will set it to be stormy/24:00 as it is in the movie, so for certain weather will be bad and it will be nighttime, and the player will only see the top of the deck where he is located, the whole shipwreck won't be seen in any way, but flooding it more is a good idea...
  8. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Thank you Jack, very much appriciated! Yet again a snippet from film, so you can understand the scene that i'm doing right now... Scene lnk 1. All the action is on main deck; 2. Location is supposed to be in the middle of the sea, what i do in my code is move player to HIS ship's deck, then...
  9. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Another quick fix for: RUNTIME ERROR - file: storyline\JackSparrow\quests\quests_reaction.c; line: 9319 Missed array index RUNTIME ERROR - file: storyline\JackSparrow\quests\quests_reaction.c; line: 9659 Missed array index Somehow i have missed it :facepalm Question regarding exp rewards, i...
  10. Sebrian

    Unconfirmed Bug Consistent CTD when going to sea after visiting follower ship's deck

    Thank you! Seems like you are not running the latest version of the game, because your save is incompatible with my game, so i couldn't load it and test... Have you downloaded it here ? Mod Release - Build 14 Gamma Version [Last update: 27th April 2022] Unfortunately i could not...
  11. Sebrian

    Unconfirmed Bug Consistent CTD when going to sea after visiting follower ship's deck

    Hey! Is there an error log that you could provide ? it should be in the game's main directory, and if you could attach the compile file as well.
  12. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    RUNTIME ERROR - file: seadogs.c; line: 735 Save - ARef to non existing attributes branch RUNTIME ERROR - file: seadogs.c; line: 735 Save - ARef to non existing attributes branch RUNTIME ERROR - file: seadogs.c; line: 735 Save - ARef to non existing attributes branch RUNTIME ERROR - file...
  13. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Good news i have made a fresh install and played through my story again, everything seems to be in order, few dialogue and questbook fixes were needed, so ill update my download links as well. There was an error in the log regarding seadogs.c line 735-744 but i'm not sure if it's related to my...
  14. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    As promised, first post updated, and ill attach the link here as well! I have tested it all as much as my time allowed, it should be bug free, but who knows :D might need to add some more foolproofing, i did do it as much as i could think of, but it's hard to say without more testing. @Grey...
  15. Sebrian

    Fix in Progress Target cannot be found for a governor shiphunt mission

    Hey there! I'm not much of a help here, but just in case, somethng similar happened to me in my freeplay, and what fixed it was entering sea map and sailing to the island later again...
  16. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Nice to know, done, thanks! This is no problem, as Jack is exploring an island, and most of the crew has to stay and guard the ship, so i will just mention in the story that it's best to procced as a small group to not draw attention (as characters don't know what awaits them). I think after...
  17. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Hey Roger! Yes, this was very much expected, i think we even talked about it before. but i forgot to fix it :D case "back_to_Tia_Dalma": pchar.quest.back_to_Tia_Dalma_failed.over = "yes"; ChangeCharacterAddress(characterFromID("Pirates_1"), "None", "")...
  18. Sebrian

    Need Help Hoist the colors (For the 125431th time)

    Ahoy there! So Jack's story continues! I rewrote cannibal island part of the quest, adding more action and filled in gaps in the story so it all makes sense from Jack's POV, quite happy with how it turned out. It's all complete and pretty much leaves player where he has to sail to Tia Dalma's...
  19. Sebrian

    Mod Release Build 14 Gamma Version [Last update: 19th September 2024]

    Or just use cheat menu and get yourself to whete you left quickly ;)
  20. Sebrian

    Mod Release Build 14 Gamma Version [Last update: 19th September 2024]

    Well dude this is pretty disrespectful, even as a joke, people invest their own free time and energy into this project, if you want new content and fixes unfortunately old saves won't work most of the time, you can always revert to the old game version without installing Roger's update, and...
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