• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Homo eructus

    WIP Spanish translation

    I've noticed that the files PROGRAM\DIALOGS\ENGLISH\quest_sapper.h and quest_sailor_tmp.h are in Russian. I thought they may have been misplaced during the translation but they have dates from 2010 and are still in Russian in the previous version. What's up with that?
  2. Homo eructus

    WIP Spanish translation

    One of the tips images had a small error
  3. Homo eructus

    WIP Spanish translation

    And a couple more. Couldn't decide on agame to play this afternoon so I translated instead.
  4. Homo eructus

    WIP Spanish translation

    Just a few more dialogs
  5. Homo eructus

    WIP Spanish translation

    I considered it, but I put it in interface_strings because it's single use rather than common. Although I suppose, it's a rather common word that could be used for other things in the future. quests_common.c also needed the code for the smuggling location for the questbook
  6. Homo eructus

    WIP Spanish translation

    A few more dialogs, questbook and assorted text files (mostly fixed typos) Also, translation code added to smuggling.c for the smuggling hours and updated interface_strings (only for the "between" as "and" is already in common.ini) and Smuggler Agent_dialog.c for the location.
  7. Homo eructus

    WIP Spanish translation

    Yes but ideally "Iglesia de la aldea" without capital A.
  8. Homo eructus

    WIP Spanish translation

    I'll keep it in my version and see if any more problems arise with new games. If the worst that happens is that the feature is not compatible with older saved games but it's fine otherwise, maybe it could be considered for future releases.
  9. Homo eructus

    WIP Spanish translation

    Anyway, added "Monk" to Spanish characters_names for the New Cloister monks, the code was already in place but the translation was missing.
  10. Homo eructus

    WIP Spanish translation

    Many Russian dubs usually are like that, the Russian voice recorded over the original, almost like documentary narrations or news broadcasts. Oh dear. I feared that could be the case.
  11. Homo eructus

    WIP Spanish translation

    More general dialogs, including .c files with translated nation_desc preprocessor for storekeepers
  12. Homo eructus

    WIP Spanish translation

    Barco contrabandista
  13. Homo eructus

    WIP Spanish translation

    Here come the tips and more: -RESOURCE\Textures\Tips\SPANISH with all 77 tips files translated -PROGRAM\INTERFACE\interface.c with the changes to support tips localization. -More general dialogs, some new some corrected. -Small corrections to several RESOURCE/INI/TEXTS/SPANISH files.
  14. Homo eructus

    WIP Spanish translation

    Neither Sharpe nor Hornblower were released in Spain or Latin America, so Spanish voices for them simply don't exist.
  15. Homo eructus

    WIP Spanish translation

    Paint.net can handle psd too, and there are a lot of community-made plugins, many of them to replicate Photoshop features. We'll see. Yesterday I finished 30 out of 77 tips so it shouldn't take me much longer.
  16. Homo eructus

    WIP Spanish translation

    I use paint.net, which doesn't have that many text options but I'm sure there's a plugin somewhere that adds more
  17. Homo eructus

    WIP Spanish translation

    Thanks! I started with the tips because they actually give useful information, while translating the loading screen themselves is mostly cosmetic and a lower priority. But I plan to get there eventually!
  18. Homo eructus

    WIP Spanish translation

    As a side effect, now the tips don't show up when playing in English. I guess the English images will have to go in an ENGLISH folder too
  19. Homo eructus

    WIP Spanish translation

    That sounds likely Yes! I didn't use the exact font but close enough
  20. Homo eructus

    WIP Spanish translation

    Progress! Sort of. Putting that code back in interface.c does indeed make it recognize the Spanish tips... but not the background loading screen. Oh, I think that may be on my editing software, actually. I think the transparent background the image is supposed to have is not being picked up by...
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