• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. DeathDaisy

    WIP Periods, royalty names & wars

    so for a bit of fun and learning, I tried to write some object code. I havent spellchecked or ran it in game etc, but conceptually, would something like this work? int dateDay,dateMonth,dateYear; ref PChar = GetMainCharacter(); dateDay = GetDataDay(); dateMonth = GetDataMonth()...
  2. DeathDaisy

    Mod Release Swedish ship and citizen names

    right, I keep forgetting! I sort mine at 700 to keep track of what I do and always mean to change it before I share which obv doesnt work, but I could just sign the entries I guess to save you some work :)
  3. DeathDaisy

    Mod Release Character Interface Show what increase of decreasing your skill

    a bug or oversight I spose: a dead albatross (woe and damnation) gives -2 to luck, but it shows up as -1 in the new bonus interface
  4. DeathDaisy

    Unconfirmed Bug Unable to loot corpse after getting uniform

    not that Ive noticed, but its been a while since I murdered soldiers. I can try and stick it to the man next time I play
  5. DeathDaisy

    Mod Release Swedish ship and citizen names

    @Grey Roger Ive discovered the last tweaks for "å" I made arent in the build, so Å wont work with some fonts :eek: idk if I forgot to share the last changes or if the latest files were just overlooked. but it dont rly matter, its easiest if I upload a definitive final fix for the fonts later...
  6. DeathDaisy

    Mod Release Levis Fixes

    oh boy, goodbye HDD space :walkplank
  7. DeathDaisy

    Mod Release Levis Fixes

    will you be merging your fixes with @Grey Roger's new stable archive soonish, or should I have two game folders for now? :)
  8. DeathDaisy

    Mod Release Character Model - Ciri from Witcher 3

    Im not sure I understand 100%, but if you wanna trade models thats cool! xD I can send you a link for the high polygon version so you can add her to your modification when you get the new engine from @ChezJfrey :onya
  9. DeathDaisy

    Screenshots thread

    sure, try this one I worry the glow is maybe too small, but I run on a different d3d8.dll so cant test exactly how itll look for everyone EDIT:Use the file on the next page instead, this one is wrong!
  10. DeathDaisy

    Mod Release Character Model - Ciri from Witcher 3

    thats awesome, Im so happy shes out there now xD
  11. DeathDaisy

    Fixed Music Missing from Personal Towns

    hm, I usually check the soundlevels, but otoh I sometimes forget, so no surprise there :p Ill upload new ones in asap EDIT: here they are! I tried to keep the sound from blowing out when clipping, so I didnt crank it all the way up and I ran they worst parts through a compressor, but they shd...
  12. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    sounds good, hardly ever been at antigua so was just spilling my thoughts :p I still think a simple line in the colonies screen would be quite nice for quick risk/reward assessment :yes my biggest gripe with the ships log is that it only logs when patrols change, if its unchanged for a long...
  13. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    this spawned another idea, perhaps itd make sense if their patrol state was constantly at max? not that theyre constantly equally vigilant for smugglers, but being a military place, maybe they got heavy patrols around the shores anyway? dunno much about navy bases admittedly so dunno if that...
  14. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    Antigua has more, as everything is contraband, but the others never have more than 4 iirc very true!
  15. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    a quick mockup! Im imagining something like this, rather non-intrusive, altho Im ofc not the arbiter of neither its appearance nor inclusion :flower EDIT: or maybe this, think I might even prefer that one!:type1
  16. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    but the colonies/trade book screen already has half the page dedicated to smuggling, a line with patrol state would just centralize the smuggling info to save time and make it more accessible
  17. DeathDaisy

    Screenshots thread

    turns out a round sun looks so much better than an oval one xD
  18. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    I think itd be cool to have it together with the prices for contraband, I often look there to see where to go next. even better if the state was also updated with the tavern news, itd help with risk assessment as well as comparing prices
  19. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    seems my notepad++ saves some documents with unix formatting for some reason :mad::mad: gonna keep an eye out for it.. updated the h again EDIT: and the c too, seems that had the same problem putting it in the quest book is a very good idea!
  20. DeathDaisy

    Fixed Smuggling Quest looking for info doesn't expire

    I think I stole that from somewhere else, so dont know why itd do that. I dont mind changing it :type1 hm, I have a vague memory that I figured that since Meeting_3 will always run before Ready to go, itd stay declared, but its fuzzy. just moving it to the top will probably be better as for...
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