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  1. DeathDaisy

    WIP Periods, royalty names & wars

    nice xD yeah Ill use the XX dates no problem! and add a desc line, just wanted to make sure I didnt do a lot of work in vain :p could it be simply a word or so for each war, which could then be expanded on in a text doc, to make it a bit easier to get an overview of the code? sweet :beer:
  2. DeathDaisy

    WIP Periods, royalty names & wars

    oh god I hope not. maybe all nations could be neutral by default if playing with real wars? or it could revert back to the standard relations for the period? but that could very often end up not making sense.. its a very good question tho.. it would make sense to add countries that are allies...
  3. DeathDaisy

    WIP Periods, royalty names & wars

    this is the unholy mess that is the thirty years war: // Thirty Years War RelationChanges.ThirtyYearsWar.date.start = "23.5.1618"; RelationChanges.ThirtyYearsWar.date.end = "15.5.1648"; RelationChanges.ThirtyYearsWar.relations.rel1.nation1 = SPAIN...
  4. DeathDaisy

    WIP Periods, royalty names & wars

    Im sorry to ask such probly superbasic questions right now, this is above any other programming Ive done this far. Ill soon get the hang of it! do I declare those attributes with like CreateEntity first, or do I write them like "RelationChanges.SecondAngloDutchWar.relations.rel1.nation1 = " and...
  5. DeathDaisy

    WIP Periods, royalty names & wars

    ooooh :shock thats so useful! maybe a silly question, but better to ask; can you store more than two nations so you can set up entire coalitions etc in a single change?
  6. DeathDaisy

    WIP Periods, royalty names & wars

    that sounds great xD its still a bit above my head rn tho :p I have found object vars in the files, and the LayerAddObject and other things that seem relevant, but trying to figure out how they work together is making my head spin :eek: what does an object store?
  7. DeathDaisy

    WIP Periods, royalty names & wars

    :rofl nice xD hm, true. maybe writing a comment with a reminder above the war part of the file could help with that a bit. I have no idea how to write a recursive(is that the right word?) function tho, least of all making it run at a set in-game date interval.. any good places to start looking...
  8. DeathDaisy

    WIP Periods, royalty names & wars

    cool find xD I skipped some regents with very short reigns since I reasoned that the player was likely to play for longer and that could be weird, but otoh, with random relations and what not, its pretty much alternate history anyway so it isnt the end of the world :onya I tried it out and you...
  9. DeathDaisy

    WIP Officer perk contributions

    no problem, just a preference, but Ill get used to the new ones :)
  10. DeathDaisy

    WIP Periods, royalty names & wars

    cant hurt to have a piece of tavern news there from the start ;) aint improbable ppl would be talking about the war. Im always a bit disappointed when its wholly empty when I ask the tavern keeper in the start :p but def lower prio than the journal to be sure anyway, where would be best to put...
  11. DeathDaisy

    WIP Periods, royalty names & wars

    ah well, and here I thought you were just really into prehistoric man :p
  12. DeathDaisy

    Screenshots thread

    Ciri is very soon finished to the point where Id like to share her! the talking head doesnt look 100% good, but its passable for now I think. Ill probably get back to it I based the outfit on the outfit what she got in the witcher 3 DLC I worked on another character too, its a version of the...
  13. DeathDaisy

    WIP Periods, royalty names & wars

    that's true, I just find such details really cool :p a log entry about which wars would also be nice tho! thats shouldnt be too hard, right? just a lot of work writing them for all the different wars xD
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