• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Luke159

    Need Help Few questions about the CoAS and GOF ERAs.

    Or reduce the effects that the trade multiplier does for each rank. 25 points on trade = and so on, if that's halved then it would drastically reduce the bonuses you see in profit so early ingame and some modifications to the economy side like items value's been reduced In price and again...
  2. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    Glad you and your brother like the GOF mods, hopefully you find GOF 2 as stable GOF 1.1.2. I have never done the bar fights, but the missing ID is a problem I can't fix and hopped someone would have done so already, I have never worked on the characters so don't understand how to add them or...
  3. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    Glad you and your brother like the GOF mods, hopefully you find GOF 2 as stable GOF 1.1.2. I have never done the bar fights, but the missing ID is a problem I can't fix and hopped someone would have done so already, I have never worked on the characters so don't understand how to add them or...
  4. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    Was GOF 1.1.2 on another operating system? When are the crashes happening, are they random or always at a particular moment like in a battle, visiting the store, shipyard etc? If In a battle is it against any particular ship it crashes on or is it all/most ships? Personally haven't had any...
  5. Luke159

    Need Help wave and ship interaction

    Yep that file doesn't exist in COAS, it could have been merged into one of the weather files or maybe removed altogether. Looking around here is what I have found, some of which might not be of any use, so bare with me I've only ever changed the weather in the weather files. In globals.c int...
  6. Luke159

    Poll What Version Are You Playing And Why

    Yep, but Messiah wants his game to remain fully vanilla apart from the fixes to bugs, no new features, characters, ships etc. Sadly for him no mod like that was ever done and I doubt one will ever be done in less someone like Messiah is willing to do it themselves and then decide to share that...
  7. Luke159

    Poll What Version Are You Playing And Why

    Yes it was although it also added ships and I think 1 or a few characters but mostly fixed some bugs and improved some features that didn't work correctly.
  8. Luke159

    Solved Noobish Questions

    Ah ok, yes the new patch that I'm working on resets the Flying Dutchman to the COAS default model. I released a new patch a few days ago patch1.1 was released last year and patch 1.2 is now available which is not fully compatible with save games, because of fixing ship listings I moved them...
  9. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    If you can show me the link for this fix from Buho I can implement it in the next patch so this quest is fixed.
  10. Luke159

    Solved Noobish Questions

    your welcome bud.;) Both class 3 ships, what other ship needs looking into? The stock Flying Dutchmen is a class 2 ship in your version of GOF2? Previous patch, did you install GOF 2.0 Full Mod or is yours before that version was released? If its earlier than I suggest waiting till you are...
  11. Luke159

    Solved Noobish Questions

    No because the ship its self needs to be updated and seeing that you have one it can't be updated, the only way is to use the beta test mode. Well that's not actually true, you could add the ship to shiputilities in scripts which would then allow that ship to be generated at shipyards randomly...
  12. Luke159

    Solved Noobish Questions

    No problem bud.;) The ships HP is actually stored in another file (can't remember which file now) but this is because its a quest ship. I will look into the cannon bug for the next patch for GOF 2. Are you playing with the latest version of GOF because its now up to patch 1.2?
  13. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    Cool, I will make sure they are all included for the next patch.;)
  14. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    Thanks guy's I remember it now, been a long time since I last looked at that mod (well it was a mod back then) currently only available in Russian and not available in my region.;( Was going to take a look at the ships and see if I could use some, guess that won't be happening now. Great news...
  15. Luke159

    Mod Release Gentlemen Of Fortune 2.0

    A dumb question but what is POTEHO?
  16. Luke159

    Solved Noobish Questions

    Sadly any modifications you make to ships_init will not take effect for ships you own yourself. The only thing you can do is capture the Cursed Dutchmen ship again (if it was the quest ship though you would have to use the cheats). To use the cheats press F11 and at the bottom right there is a...
  17. Luke159

    Tutorial Real dmg mod

    Short and late answer, yes cannon and culverine damage have been implemented. Cannons will give you as with everything some pro's and cons, faster reloading, less space taken up from your cargohold etc. Culverines will take longer to reload but will cause more damage than the similar calibre of...
  18. Luke159

    Need Help CoAS not launching after GOF Full Release 1.2

    Why does this sound familiar.;( So this rules out the patch for GOF 2 bow as been the cause for the crashing, its got to be system related. Something that changes on that persons computer which stops the game from running again. Have you tried setting the game to run in compatibility mode (I...
  19. Luke159

    Poll What Version Are You Playing And Why

    I'm surprised that only GOF Era's and GOF 2 have been voted on so far. Good to see MK getting the recognition he deserves. Maybe he didn't want to much help because he wanted to learn what he could and also wanted to make sure the project remained on a strict course. So having as few people...
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