• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. SeaNorris.

    Released Neptunus Privateer

    Coming along well, both ships have been getting a lot of optimisation to reduce polys while the standing rigging is done and in place. Will make a start on texturing once the bits that need redoing are done and I will post some more images of WIP when I get the chance. Regards,
  2. SeaNorris.

    Released Neptunus Privateer

    I assume a tiller but I have been thinking of an idea of how I could fit a steering wheel positioned on the gundeck just in front of the mizzen. As the ship progresses I will see if a wheel will be viable. Regards,
  3. SeaNorris.

    Released Neptunus Privateer

    A few more images of WIP: The Masts and yards are in position and the standing rigging has been roughly placed at correct thickeness, the channels still need to be cut to the right size and the width adjusted once I have the deadeyes for the shrouds done. I have added cat heads but no...
  4. SeaNorris.

    Released Neptunus Privateer

    Small update: I have started on the standing rigging of the Neptunus, I have put on Bava's textures for the images (Thanks Bava). I am still learning texture mapping so it aint perfect. Images: Here is also an update on the Swedish Indiaman my brother is working on: Images...
  5. SeaNorris.

    Released Neptunus Privateer

    Just a update on my brother's Merchant, he has been working on the shrouds and tops. Here it is so far: And here is a 6lb Continental Cannon (6ft Long) I made for the Neptunus. I made this as I needed to see if a scaled 6lber would fit on the deck and fit through the port, as the potbs...
  6. SeaNorris.

    Released Neptunus Privateer

    Added a wireframe for you, and about the Catheads, that what he thinking of doing so he could add bowchasers. :) Regards,
  7. SeaNorris.

    Released Neptunus Privateer

    Do you mean a Jib boom on the bowsprit or the old style Sprit top masts? Regards,
  8. SeaNorris.

    Released Neptunus Privateer

    Hi, A quick update on my brothers Merchant PLIII, the model has been coloured to help show seperate parts and he has added a set of cannons I made to show what it looks like armed. The head has been finished with the head timbers and headrails going to the cathead knee, the crosstrees and...
  9. SeaNorris.

    Released Neptunus Privateer

    The Neptunus is currently having masts made for it, I am using masting dimensions from the book "Historic Ship Models" by Wolfram Zu Mondfeld, the masts have been made to length and tapered to the correct proportions as shown in the chart under Dutch 1650 proportions (with some possible...
  10. SeaNorris.

    Released Neptunus Privateer

    Doing fine thanks Pieter, been very busy but still check whats going on at PA when I can :) Here are some images of Merchant Frigate Plate III which my brother is working on: Regards, James
  11. SeaNorris.

    Released Neptunus Privateer

    Thanks for the replies, The links should work now:) Regards, James
  12. SeaNorris.

    Released Neptunus Privateer

    Here is the latest version of the Neptunus coverted by Rider88: http://pyratesahoy.com/coas/Rider88/Neptunus_v1.02.7z Hi, I have been working on this in my spare time, it is the Neptunus a Dutch Privateer built in Ostende in 1720. I have posted this in the PotBS forums as I aim to get it put...
  13. SeaNorris.

    Modeling help and textures

    Thanks for the replies guys, Yes Pieter I usually pop on every now and then to check on how things are progressing :) Thanks for showing me Wood workshop Bava its fantastic and your ship is just amazing, I hope you will share some pointers on how to achieve that level of excellence, I will...
  14. SeaNorris.

    Modeling help and textures

    Hi, I recently began learning how to model ships in 3ds Max and I am a bit stuck on the bow detailing, I am curious of how other people go about modeling this part of the ship. Also I am hoping I could get some decent textures for when I finish it, if someone could supply some that would be...
  15. SeaNorris.

    ArabellaShip

    I have already had it in my game, the ships init entry is "warship" I compared it to the AOP Warships entry to make sure and it was different. The only thing is the entry has a few incorrect entries and also needs entries adding to get it in game. The textures will need renaming and the model...
  16. SeaNorris.

    ArabellaShip

    It has 22 guns each side as well as 4 bow chaser and 4 stern chasers, the ships init entry has some errors that I had to fix when I put it in my game. @Darth-me, you need to download the new akella tools and ask Pieter for the password to open it.
  17. SeaNorris.

    ArabellaShip

    Found this ship in the sailors tool from Akella it has 52 guns and is described as "Warship". It looks quite good in game although some ropes need fixing. <img src="http://seanorris.googlepages.com/ArabellaShipPic1.JPG" border="0" class="linked-image" /> <img...
  18. SeaNorris.

    Ships I am working on.

    Sorry to report, I tried the barrel and it crashes the game. Petros, I found out how to get the cannons to work as a locator,here are the files again they should work now <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />...
  19. SeaNorris.

    Ships I am working on.

    <!--quoteo(post=231815:date=Jan 4 2008, 08:02 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 4 2008, 08:02 PM) 231815</div><div class='quotemain'><!--quotec--><!--quoteo(post=228098:date=Dec 27 2007, 02:26 PM:name=SeaNorris.)--><div class='quotetop'>QUOTE(SeaNorris. @ Dec 27 2007...
  20. SeaNorris.

    Ships I am working on.

    Here is a picture showing the deck which I have made flush by removing the roundhouses and adding an extra two cannons. The best thing is it works great in game as there is no walking through the new cannons. I have also got a picture of a standard Brig to show the differences <img...
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