• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. F

    Would it be possible to get the player "sucked" into battles on the world map like it happens with storms and some enemy encounters?

    I came to think of, how the player is able to sail right through a battle on the world map. At the same time the player must avoid storms and often enemy ships to prevent to get entangled with them. If it's possible, it would increase the sailing realism, if the player had to sail around sea...
  2. F

    Trophies in the Free Play mode

    Duly noted.
  3. F

    Just curious: booby trapped chest and patrolling soldiers

    I've been wondering what would happen, if I open a booby trapped chest in the street just as a group of patrolling soldiers pass by me. If one of the soldiers get injured by the booby trap too, will the soldiers then consider me the perpetrator and attack me?
  4. F

    Suggestion for the To San Juan quest: have the player talk to the innkeeper in Pirate Fort to find captain Pinto

    As I have just played this quest, I noticed, that the New Horizons mods fill the tavern in Pirate Fort with people than the stock game. How is the player supposed to figure out, that one of them is a captain, who can transport them away from Bonaire? Your tips on the load screens tell players...
  5. F

    Trophies in the Free Play mode

    I came to think about a little quest for the castaway. Their possessions are still aboard the ship they fell from. How about finding and reclaming those possessions? Perhaps the castaway must have aquired a suitable ship and suitable navigational instruments to start this quest? Is the captain...
  6. F

    A suggestion for the dialogue with companion crewmembers about weapons

    It's possible, that I have caused that problem myself with my many downloads and re-initializations. If you wait (you clearly have plenty of other projects to work on and possibly want to play a bit for yourself), I'll let you know, if the problem appears in a new game as well.
  7. F

    Black Pearl or Flying dutchman

    So the reason why the Amsterdam was chosen as Pieter Boelen's ship in that quest, is to give a humourous explanation as to why it sank on the English Channel later on?
  8. F

    Black Pearl or Flying dutchman

    I've just played the quest Help the Turks Island Settlement and noticed, that Pieter Boelen is captain of the Amsterdam. But if that one sunk, why would he want a ship with such a miserable fate?
  9. F

    I need to know: is there a conflict between going pirate and personal forts?

    Sorry, but I'm too lazy to go through all the trouble with defeating a fort just for a test. You'll just have to wait, until I turn on the pirate nation and attack Turks Island.
  10. F

    A suggestion for the dialogue with companion crewmembers about weapons

    Yes, I did that. And I believe it works for my boarding crew. But lately, they don't seem to be using the medical supplies. The number of the different kinds of medical supplies don't change anymore. So, what you say is, that normally my land-based crew would also get their supplies from the...
  11. F

    You may have to re-texture some of the palm trees in La Tortue town

    I haven't seen other palm trees like that outside La Tortue. But I'll keep looking.
  12. F

    What does that soldier do there?

    I started a new game and went to Bridgetown. And the soldier now stand correctly next to the door to the naval academy. Case solved, thank you.
  13. F

    I need to know: is there a conflict between going pirate and personal forts?

    I will test with the French, Spanish and English flags. The pirate flag may last a while, because I've just made friends with them. I ask, because I some five years ago added the ships names from the books about Horatio Hornblower and offered the updated file to the modders here. Some were...
  14. F

    A suggestion for the dialogue with companion crewmembers about weapons

    When you originally made the feature enabling the player to bring crewmembers on land, the dialogue line "I have weapons for you" opened an exchange menu, so the player could equip their crewmembers, as they saw fit and were able to. This of course limited the equipment to whatever the player...
  15. F

    You may have to re-texture some of the palm trees in La Tortue town

    I've noticed, that the two palm trees outside the brothel (shown in the picture below) and two near the inner ring wall by one ramp up to the inner part of the town have some texture problems. There may be more, but those are the ones, I've noticed. Of course, if it's intended, just like the...
  16. F

    What does that soldier do there?

    Grey Roger, that explains it! Thank you. DavyJack, I'm an imperial class nitpicker. Deviating details tend to catch my attention.
  17. F

    I need to know: is there a conflict between going pirate and personal forts?

    Fine, I'll do that. And yes, I'm a great fan of backups and lots of clearly defined folders. Checks are also fine, I'm not a native user of English, so of course I make errors too. I repeat my question from post 8: concerning the test of towntable.c: am I supposed to raise a different flag...
  18. F

    Weren't the tailors in the personal towns supposed to have a wardrobe collection of their own?

    So far your updated tailor dialogue works. I've found Geralt, a few personal soldiers - and the climbing Johan Elting. I suppose, it hasn't been set to "broken" yet?
  19. F

    I need to know: is there a conflict between going pirate and personal forts?

    Concerning the test of towntable.c: am I supposed to raise a different flag between the conquest of the town and my visit to the tavern? Concerning the dialogues: I did that once, but with every update you people make, I'd just have to do it over again. From my point of view it's better that...
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