• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. F

    Fixed Is there a tailor in Governor's Harbour? And other map-related problems.

    I still think, the brothel-tracks are more appropriate because of the female shrieks and laughter.
  2. F

    Not a Bug Sword of sir Francis Drake does not improve officer's melee

    Update: found the cause. If my officer has a dragon's head sword, sir Francis Drake's sword does not have any influence on that officer's melee skills.
  3. F

    Fixed Is there a tailor in Governor's Harbour? And other map-related problems.

    Could be the remains of too cheep customers attracting flies. ;)
  4. F

    Need Help Where is Pointe a pitre?

    Try to knock a building unconscious and watch it sit down. :eek: Wonder what happens, if it's a forest?
  5. F

    Fixed Is there a tailor in Governor's Harbour? And other map-related problems.

    Take at look at sound.c in the program - sound folder. Maximus has set the main room in the brothel to play the three sound files razg_001, razg_002 and razg_004 from the resource - sounds - ambient - brothel folder. I simply deleted two of the commands and changed the third to play Brothel_004...
  6. F

    Not a Bug Sword of sir Francis Drake does not improve officer's melee

    I think, it must have been a glitch of some kind. Or perhaps I managed to cause some confusion, when I edited ItemsInit. I have copied the data for jewellery from the original ItemsInit-file, activated the realistic items in InternalSettings.h and re-initialized. I'm unable to test on Lucas...
  7. F

    Traders and merchants: what does the "qual." followed by a digit tell about the trader/deal?

    When I trade, I've been wondering about the "qual." and the suffixed digit in the bar with my amout of money and the trader's amount of money in left and right side respectively. Because the "qual." is in the trader's side, I assume it's about the trader. But what does it tell? The trader's...
  8. F

    Is there a setting or time period where relations between the nations constantly change?

    In an earlier build or version of build 14 one could choose to have the nations frequently change their relations, which make for a very interesting game, if one sailed under a national flag. Is there a setting or a time period where similar national chaos is possible?
  9. F

    Spoiler Locations of random items

    Wow, I thought, I knew them all! How about boardings and conquests of forts? I have a whole series of pictures somewhere, because I wanted to remember them.
  10. F

    Not a Bug Sword of sir Francis Drake does not improve officer's melee

    Hmmm. I'll have to check my version of InternalSettings.h and compare it to the original and also the ItemsInit-file. I didn't know about the realism setting in the internal settings, so I changed all +1 in the jewellery to 0. Maybe I changed one for the sword as well by accident. Lucas uses the...
  11. F

    Fix in Progress Mystery house in Charlestown: Robbers and no weapons zone give funny result

    I find it a bit strange, that you modders make a dialogue for armed robbers and then set the place up, so a fight is impossible. Do you have any intention of correcting this in a future update?
  12. F

    Is it possible to conquer Isla Mona and Petit Tabac?

    Thank you for that information. But according to the map, Petit Tabac is Portugese. How come the Spaniards have a mine there? At the moment I have a peaceful relation to Portugal, so I can't test the land troops perk. Once the main story progresses far enough to make me an enemies of England and...
  13. F

    Need Help How exactly do I change the music scheme?

    In options - sounds I have the choice between three music schemes: standard, stock PoTC and Hearts of Oak. I've changed from standard to stock PoTC, but I've only noticed one change: the music in the load screen upon starting the game changes to the one from the stock game. I can still hear...
  14. F

    Solved Church Protection

    Your first find was the Scotsman, who has been there since the stock game with a highlander sword. :D
  15. F

    Not a Bug Sword of sir Francis Drake does not improve officer's melee

    I don't think it's a bug, more like a scripting error. I gave the sword to one of my officers to improve his melee-skill, and it didn't improve. It did, when I have him a kit for sword care. Is the sword only meant to be used by the player? Or is there something wrong with the sword?
  16. F

    Is it possible to conquer Isla Mona and Petit Tabac?

    You are right. I tried with Isla Mona, but couldn't even find the landing beach, I used in "The silver train". Unlike when I find an anchor place by myself, Will Turner kept that knowledge to himself. Damn! I can't even play tourist there. :nogood
  17. F

    Fixed Pirate ambushers do not attack player character

    It works just fine. Now the pirates attack both soldiers and me. I haven't kept an eye out for the citizens of the town. But as the pirates also like to be early birds (I've experienced three attacks between 06:00 and 08:00, when many people are about, but the street merchants are not), I better...
  18. F

    Confirmed Bug Bob Fred will not gain experience point as a captain

    That appears to be the case for all officers on my two companion ships. While all the officers on my own ship - on duty or not - develop, nothing happens for the eight officers assigned to my two companion ships.
  19. F

    Fixed Charlestown: how come these three street merchants don't have quick-action-icons?

    The everchanging number of street merchants has been my usual experience with every build. I wonder, if it's something from the stock game? When I install your builds, I follow your instructions and make a fresh installation of the stock game, after which I unpack the build and let it take care...
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