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    Maelstrom New Horizons


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  1. T

    Behaviour of Surrendered Captains

    I dont't see anything on the bugtracker for it, though maybe I'm missing something, but the discussion has all happened either in this beta thread (Grey Roger's initial report) or the perks points leveling up bugtracker (Jason's subsequent report). I think Grey Roger initially reported it here...
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    Fixed [WIP] Officers do not join in boarding

    @Levis If useful, I remember boarding with officers working fine before the September updates, so the bug must have come from one of the files changed at the time.
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    Need Help Points, Perks and Leveling UP

    @Levis @Pieter Boelen The other half of the captains not being taken prisoner discussion is in this thread above. Maybe it should also be reloacated to a new bugtracker entry for that bug. This is the part of the discussion that brings up the possibility of it being a captain generation...
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    Behaviour of Surrendered Captains

    @Pieter Boelen is there already a seperate bugtracker for surrendered captains can not be taken prisoner? Grey Roger reported the bug in this beta thread, so I'm not sure there is a bugtracker for it yet. There was some discussion about this one in another broader thread as well, but I don't...
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    Feature Request Removing easily repeatable max hp bonuses

    @Levis sure, but a one-day HP boost is unlikely to be noticed. And there seems little reason why sleeping in a random guy's bed should be treated different than sleeping in your own room in a tavern, especialy since there is no general rest system in e game, Basically, the HP bonus never really...
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    Unconfirmed Bug Governor Ship Bounty Hunting - false nationality. My progress

    I'm also tending to that interpretstion because it explains some of the other issues reported that should already be fixed. Still, some of the things reported above sound new, and should be looked into. I shamelessly say knowing that I'm not around to do the actual work of looking into them.:p
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    Unconfirmed Bug Governor Ship Bounty Hunting - false nationality. My progress

    @Pieter Boelen I think then they would have wrong dialogue, not blank. The blank part is what causes me to think it is the issue fixed september 16th. Also, it wouldn't happen the 95% of the time he reports, the special dialog issue isn't all that frequent, whereas the issue fixed september...
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    Fixed Blocking worst weapons from everyone

    @ANSEL completely understandable, and your willingness to test the initial prototype version was much appreciated and contributed to being able to make a better solution later. It might help players keep track and focus bug reports if @Levis includes the latest general fixes posted to New...
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    Unconfirmed Bug Governor Ship Bounty Hunting - false nationality. My progress

    @Pieter Boelen @Meitnerium Given blank captain dialogue on capture is being reported, it sounds like the initial cabinfight dialogue bug that was fixed a couple of weeks ago, on september 16th. Fixed - Empty dialogue screen with enemy captain | PiratesAhoy! I think this fix was included in...
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    Fixed Blocking worst weapons from everyone

    @ANSEL If that is the case then you have the old first attempt at the fix installed, which was an entirely different way of trying to fix that didn't work out. That was the one you reported installing in that thread, and then later we did something entirely different. The later very different...
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    Fixed Surrendering Captains have wrong or no dialog

    I think this bug report is of this same bug: Problems with the Maraurder | PiratesAhoy! Was there any problem with the fix above? People are going to be running into this bug frequently and get stuck, so probably makes sense to include it in next patch, especially if the fix is already known.
  12. T

    Fixed Surrendering Captains have wrong or no dialog

    @Jason I think this is the general captain assignment dialogue issue that Grey Roger first reported for Ardent. Try this, go into your PROGRAM/loc_ai folder, and find the file Createcaptain Find this block of code: //Set up dialog data if(!CheckAttribute(rCaptain,"Dialog")) {...
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    Fixed Blocking worst weapons from everyone

    Hi @Jason Already fixed last week and slotted for inclusion in next release, here is a link for you to download: Fixed - Blocking worst weapons from everyone | Page 2 | PiratesAhoy! Hatchets and daggers remain by design, but all other knives and tools are blocked from being randomly equipped...
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    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    That's alright @Skyworm , I'll help you do it then. Copy this one line: if(winds < 15) { winds=15 } You can change the two 15s to whatever you want of course Now paste it right above the below block of override code that is already in the file (just scan your whrgeneration file and...
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    WIP Now included in latest patch: Trade Winds, AI armor, weapons variety, captain rebalancing, etc

    @Pieter Boelen Can't say why it didn't work off the top of my head sadly, I know how angles work in weather generation, but speed is an entirely seperate system. @Skyworm there definitely should be a way of getting speed to behave the way you want. If the simple method we tried before doesn't...
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    Ship performance

    @Skyworm to attach a saved game for your bug with performance drop, first zip the saved game up in a rar archive. That will allow you to upload.
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    Confirmed Bug Gregor Samsa and his role in the game

    Indeed, no rush on answering the three questions @ANSEL . Just since Levis is so overworked, I want to help by offering a checklist of the 3 known issues that could cause this, so they can be eliminated as causes before he spends time looking for something new. At any rate, speaking of...
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    Confirmed Bug Gregor Samsa and his role in the game

    Under the July 28th edition, over a month ago (when I first started playing) in an early castaway playthrough, I started in Barbados. Gregor Samsa never had much of anything for sale, except a couple of very low quality items + a restocking master spyglass (he seems to get that one great item by...
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    Need Help Points, Perks and Leveling UP

    I think the captain generation function is the likely suspect if my second file did not fix it--it reverts everything basically. But even the first fix only keeps changes to the initial dualing code, which shouldn't need to be commented out. However, I did indeed take a captain prisoner with...
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    Confirmed Bug Gregor Samsa and his role in the game

    One possibility, @ANSEL , do ypu have RPG merchants off, and instead use "good items available at start regardless of level"? I seem to recall the code for "special" merchants like him getting a special wider selection being tied to RPG merchants setting being switched on, though I never looked...
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