• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Mere_Mortal

    Brainstorming Personal Modifications for Feedback and Testing

    Actually, is refCharacter.Ship.Name even used? Since ships get a random name, what purpose does this serve? A new ship doesn’t have a name, does it? I mean, if I buy a ship from the shipwright then it gets the name which is set on the captain, not the ship (because it doesn’t have one). I was...
  2. Mere_Mortal

    Fixed Transfer Between Two Companion Ships: Officer Transfer locks up

    Well, there is no fix really for the original interface. My guess is that the code was there in the first place to return the interface because companion-to-companion transfers were not possible, but it instead locked it up. The fix there is to just remove that code entirely, and/or disable the...
  3. Mere_Mortal

    Brainstorming Personal Modifications for Feedback and Testing

    No worries, I will do that. I just thought it was pointless but there’s no harm in it being there. Ah, okay. Anyway, the stuff I’m putting in there which already exists is mostly for reference so that I can keep it all in one place. Later on I’ll add the unique names to the existing ships where...
  4. Mere_Mortal

    Fixed Boarding: Inconsistent Crashes Related to Looting

    I prefer it, but that’s just my preference. Either way, if it fixes the bug then I don’t care. I am so going to have to mess about with that some more! :woot
  5. Mere_Mortal

    Brainstorming Personal Modifications for Feedback and Testing

    I was thinking that something like this would work, which would be immensely useful for any maximum skill value. That certainly seems like it’s what we need! Yeah, I tweaked the other buttons as well so that they do go to the profiles button, otherwise it could have been inaccessible by using...
  6. Mere_Mortal

    Brainstorming Personal Modifications for Feedback and Testing

    Alright, I’ll crack on with all this over the next few hours. Oh, while you’re looking through stuff you might as well have a quick glance at this...
  7. Mere_Mortal

    Fixed Boarding: Inconsistent Crashes Related to Looting

    Do you have this now? I think it is something to do with changing the officer and ship icons depending on which should be shown. I guess the problem with boarding is that technically the player is at sea, but is also using the land interface. So for whatever reason, when a box is opened it...
  8. Mere_Mortal

    Brainstorming Personal Modifications for Feedback and Testing

    All of the files in that archive should be based on the originals. There should be no other edits going on, if there are any then I need to remove them. If in doubt with that particular archive, just look at the companion/officer max variables since they are the only changes relevant. [new link]...
  9. Mere_Mortal

    Fixed Boarding: Inconsistent Crashes Related to Looting

    Ah, that was on my desktop while I was looking at it, I selected the wrong one. Updated. http://www.piratesahoy.net/attachments/files-7z.27022/ I’ll get back on the rest in a moment, just looking at the other threads as well.
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