• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Levis

    Unconfirmed Bug Exploits, some stuff with Davy Jones and his ship

    How about just learning merchants to use anitdotes and making sure the consequenses trigger? the reason for it not tirggering is probably this: // Poisoned Throwingknife makeref(itm,Items[n]); itm.id = "pistolpdart"; itm.sound =...
  2. Levis

    WIP Periods, royalty names & wars

    Could you do a trace to see what it gives for value without the divided by 3?
  3. Levis

    WIP Periods, royalty names & wars

    I believe the max is 65536 so that would span 180 years, so that's possible indeed. Did you consider just doing: if(dateYear == startYear && dateMonth == startMonth && dateDay == startDay) that should work right? Was afraid of that already. try it like this: aref war; makearef(war...
  4. Levis

    WIP Periods, royalty names & wars

    A trouble shooting tip: If things are going into if statements when you think they shouldn't you could do something like this: trace("check if "+dateDay+">"+endDay+" and "+dateMonth+" > "+endMonth) you can expand that line even more. I would suggest adding the index of your loop to it too, this...
  5. Levis

    WIP Periods, royalty names & wars

    You can use the DumpAttributes(RelationChanges) to see what is going on. Could it be you maybe also call the init function again somewhere and therefore overwrite the attribute for war_active?
  6. Levis

    WIP Periods, royalty names & wars

    depens on how you check for the date. If you run it each day and only check if the date is there exactly it wont happen. if you check for the date less accurate that's possible.
  7. Levis

    WIP Periods, royalty names & wars

    some pseudo code: forloop { if(war_active = true) { if(enddate is here) { Set relation back to neutral Make log entry Set war_active = false } } else { if(startdate is here) { Set relations to right setting make log entry...
  8. Levis

    Mod Release Character Interface Show what increase of decreasing your skill

    So at the moment the character interface will show an increase in skill if you have this item. I could edit it so it won't show the increase in skill on the numbers also. That way it would be a real mistery, but probably nobody would care to keep those items then?
  9. Levis

    WIP Periods, royalty names & wars

    Looks good. But I would personally first check for the attribute war_active inside your loop. if this is true you want to check for the enddate to be true. If war_active isn't true you want to check if the start date is true, and if so you want to set the relations. I think that would make your...
  10. Levis

    Mod Release Character Interface Show what increase of decreasing your skill

    Checked it again and seems it doesn't. So I will add that in the new update. It's just one line which has to be added. But then again you could calculate yourself what it does. I believe the hidden attribute is mostly important for shops etc so you don't see this item does it, but once you have...
  11. Levis

    Mod Release Character Interface Show what increase of decreasing your skill

    these ones do show up in the interface besides you can still see your skill being higher because of "something". I believe I coded it in a way that if the thing is hidden it won't show it in this interface too but I will test that.
  12. Levis

    Cozumel teleporter things don't work (14.33 beta)

    Next week I have to go to bulgaria for a week (for work). So I'm planning on playing the standard storyline on my hotel room at night to see how this goes now and just experience again how it is for a "normal" player. I will probably play it on a medium difficulty with some realism settings but...
  13. Levis

    Mod Release Character Interface Show what increase of decreasing your skill

    it's fixed already now. noticed the bug also. It will be posted in a new update this weekend (I hope)
  14. Levis

    Videos Thread

    If we have any people who like to dabble around with video editing software etc and have some spare time you might want to consider helping us. Soon we hope to release a new public release. It would be cool if this also has a trailer showing off some of the new stuff. I believe @Mad Jack Wolfe...
  15. Levis

    Unconfirmed Bug Unable to loot corpse after getting uniform

    Hmmm...that does sound like a bug. @DeathDaisy , @salonikasurf or @ANSEL any of you have this problem too?
  16. Levis

    Mod Release Levis Fixes

    I'm planning on making a new "experimetal build" this weekend.
  17. Levis

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    I hope to make a "experimental build" which includes everything which is yet excluded so people can test it and respond to it. I will try to include your stuff too, if I need any special directions to get it please pm them to me.
  18. Levis

    Low Priority Abilities or Perks

    Bumping this up because I believe I still need to do this....
  19. Levis

    Needs Testing Auto Skill System OFF: Problem with Perks?

    Could someone maybe this this case? I believe there shouldn't be a problem with the newest version. While looking at the leveling code the last time I think I fixed something which might messed up the no-auto level but I'm not 100% sure. At the moment I don't have time to test this my self. But...
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