• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. konradk

    Urgent fix required - Galeon5

    Oh dear, didn't want to offend anyone and I simply made a mistake - this one was modified by Yo Ho Ho. There's RESOURCE\MODELS\Ships\Galeon5\Galeon5_path.GM file which should be altered. To do this you'd need to convert it to some other file format which could be read with Maya (for example to...
  2. konradk

    Urgent fix required - Galeon5

    I saw this problem back in B14A7 but since that was model imported from VCO (if I remember correctly) I thought that this is issue of "not to fix" type. pirate_kk Correction: Galeon5 is not a model from VCO.
  3. konradk

    Death Scene bypass

    Maybe it would be better to implement a switch in BuildSettings which would allow player to decide about game's "death behaviour" - wether it should be a resurrection, opening load interface or loading most recent save. pirate_kk
  4. konradk

    Happy Birthday SuperChango!

    I wish you Happy Birthday, too! pirate_kk
  5. konradk

    San Martin galleon

    As far as I know SuperChango wrote in some previous post that he got identical results with that option turned on and off. That must be some other problem, but unfortunately I'm unable to figure out what is it. pirate_kk
  6. konradk

    San Martin galleon

    Welcome to our board, SuperChango. It's nice to have a new (excellent) modeller and a (possibly future) quest writer and both in one person. The problem with a ships size after exporting to gm format was known earlier. Unfortunately, as I never ever tried to setup Maya to work, I read on forums...
  7. konradk

    Sword fighting in POTC

    As a rule, swordfighting is much simplier in PotC than in CoAS. Generally, there are only following options: - attack with Spacebar or left mouse button (depending on keys binding): main character will hit closest opponent he/she faces using some nice random preset hit-with-a-sword-animation -...
  8. konradk

    New Hubble Pics

    Thanks Thagarr! :god2 I definitely have to refresh my knowledge about recent events. Apparently I'm occupied by only one field (merging Black Holes) for too long! pirate_kk
  9. konradk

    New Hubble Pics

    The cost would be lower if one parameter wasn't inproperly set in laser driver which polished main mirror. After putting the telescope in orbit there came sad surprise - all images wasn't sharp. Initially thay had to be computer corrected, but in the first half of 1990s additional len was added...
  10. konradk

    Pirates of the Caribbean: Armada of the Damned (PC)

    Oh, I like direction in which software development is moving! First pay for permission to install software and then pay regularily for priviledge of using it. Micro$oft tried to introduce such "licensing system" for their "operating system" too, but fortunately made a tactical retreat (at least...
  11. konradk

    Pirate Metal

    Well, I know two bands: - Silverbones (Zakas/Stephenson) created five part "story": "Water Witch", "Terror of the Sea", "Row", "Wreckage" & "Washed Ashore", check this page. - german Running Wild produced couple of albums (i.e. "Under Jolly Roger", "The Port Royal" & "Treasure Island" to...
  12. konradk

    Flags on ships in B14A9.5 Development Resources

    Considering that I made something that didn't work but caused crashes and you with Screwface and the rest managed to fix what I broke, I'm sure you'd be able to make a better merge than me. Remember what happened when I was trying to merge my silly work with Maximus' improvements? Since then...
  13. konradk

    Flags on ships in B14A9.5 Development Resources

    In my version of select storyline screen I made option that player can select any flag from personal and pirate files. This means that if we want other personal flag on other ship, we would have to be very careful and always make constructs like:if player_personal_flag == some_personal_flag then...
  14. konradk

    Flags on ships in B14A9.5 Development Resources

    I don't quite understand what are the (surely sophisticated) reasons for messing personal flag idea and making yet another pseudo-pirate faction? Personal nation, as name suggests, is for main character... or I understood that this way. But, of course, as I didn't posted for long, didn't see...
  15. konradk

    Build 14 Alpha 9 Experimental Mods

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->The Different Flags mod is finally nearing it's stable and finished completion, after having been a work-in-progress literally for YEARS. It is a mod that we all thought to be absolutely impossible with the...
  16. konradk

    Solved Fixing the Different Flags Mod

    <!--quoteo(post=333010:date=Jun 26 2009, 02:43 PM:name=Screwface)--><div class='quotetop'>QUOTE (Screwface @ Jun 26 2009, 02:43 PM) <a href="index.php?act=findpost&pid=333010"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I began the assassin quest and for now i reach the...
  17. konradk

    Solved Fixing the Different Flags Mod

    <!--quoteo(post=332297:date=Jun 24 2009, 11:44 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 24 2009, 11:44 AM) <a href="index.php?act=findpost&pid=332297"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Douwesen didn't have a flag before the Different...
  18. konradk

    Solved Fixing the Different Flags Mod

    <!--quoteo(post=331310:date=Jun 20 2009, 11:45 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 20 2009, 11:45 PM) <a href="index.php?act=findpost&pid=331310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hmm... why would Douwesen fort have no flag...
  19. konradk

    did someone build already times a city?

    <!--quoteo(post=328723:date=Jun 14 2009, 07:49 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 14 2009, 07:49 PM) <a href="index.php?act=findpost&pid=328723"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is the worldmap GM model defined somewhere so it...
  20. konradk

    did someone build already times a city?

    Congratulations Yo ho ho! Creating a brand new location - that's a wonderful achievement! Of course, I'm ready to help in all coding as much as I'm only able. <!--quoteo(post=328650:date=Jun 14 2009, 02:31 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Jun 14 2009, 02:31...
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