• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Captain Murphy

    WIP - 24lb Cannon Model

    A lot of the wear is generated based on the height and world normals, with a bit of grunge and perlin thrown in for random wear here and there. After that there are masks to keep the wear from occurring in the areas where AO is more prevalent. After the generators are run through a few different...
  2. Captain Murphy

    WIP - 24lb Cannon Model

    Getting near the end now. I think that is about the perfect metal appearance. Any feedback?
  3. Captain Murphy

    WIP - 24lb Cannon Model

    Updated the model a bit. Remolded the rope ring to higher poly because the old one looked rather out of place. Ended up redoing the UV's again so I could get higher texel near the detailed and engraved sections. Also testing it with the USS Constitution as the backdrop for a bit more authenticity.
  4. Captain Murphy

    WIP - 24lb Cannon Model

    Starting to see some wear and tear now.
  5. Captain Murphy

    WIP - 24lb Cannon Model

    Working on a Blomefield pattern 24lb smoothbore cannon. Here are a couple renders of iron and bronze variations. Using a few different versions (more Walker and Co than Carron Co style) for the look and markings. As I get it closer to complete I will post some more progress pics. As it...
  6. Captain Murphy

    Need Help Player data archive not found - Linux

    Just a thought, does that path exist? Is the application running with permissions that allows it to create that path and any contents in it?
  7. Captain Murphy

    Nassau 1715, a game modification for ArmA3

    Man, I loved modding Arma2 back in the days before the DayZ mod. The crazy scenarios we cooked up were great!
  8. Captain Murphy

    32lb Carronade Model

    I keep meaning to try it in a render to see if it looks any more realistic. I am pretty sure with a few added tris to the rounded sections that it could pass in a CGI render fairly well. I am slowly learning more about PBR texturing and I think I have retextured that gun about 5 times now...
  9. Captain Murphy

    32lb Carronade Model

    The carronade went through some updates and improvements. It now has 3 LOD, new textures (added the barrel logo), and updated meshes with some more details (rings, plates, new sights). It is also available on the Asset store as well as will be coming to the Sketchfab store soon. Full Gallery...
  10. Captain Murphy

    Request to join Dev.

    Hit me up on our Discord channel and we can see what you might be able to do on the project. Discord - Free voice and text chat for gamers
  11. Captain Murphy

    32lb Carronade Model

    Currently v0.3 is open to play on Itch.io but the new version is only being tested internally so far. It has gone through a complete rewrite and is nowhere near ready to play yet.
  12. Captain Murphy

    New Horizons Remastered

    I think you may be getting the older Hearts of Oak development confused with the New Horizons development. We are not looking into any new engines for the New Horizons, it is staying in Unity. As it stands it has some basic fighting, basic ship battles, simple dialogs/quest systems, and some...
  13. Captain Murphy

    New Horizons Remastered

    @Pieter Boelen I think what he is saying is the video is claiming credit for the game, not the other way around.
  14. Captain Murphy

    Tempest [Steam Early Access]

    You are probably correct, I was guessing there was more to the few parts of the map that I had seen so far. I imagine it is a snowball effect of progression, since the smaller ships are really easy even for my fairly small ship that I am running around in. It really depends on how tolerant you...
  15. Captain Murphy

    Tempest [Steam Early Access]

    I finally got around to trying this out. It is actually quite a bit of fun, not a lot of 'realism' to get in the way of gameplay. Probably have 6-7 hours in it so far, and I am barely scratching the surface of character progression, so I could easily see a SP game lasting a few hundred hours. I...
  16. Captain Murphy

    32lb Carronade Model

    Yeah, been a bit busy of late. Finally getting some free time again to work on game models and projects!
  17. Captain Murphy

    32lb Carronade Model

    An updated PBR carronade model from the HM Frigate Unicorn project that will be added to ToW and our other projects soon. It will also be available on the Unity Asset Store before long!
  18. Captain Murphy

    WIP HMS Indefatigable (1784) frigate - take 2

    Yeah, that is always the trade off. We would love to use the Unicorn in a game with the detailed interior, but that many poly has to go through a MASSIVE amount of optimization and then add to it the lighting and culling makes for a far too complicated object for any real game. We just decided...
  19. Captain Murphy

    WIP HMS Indefatigable (1784) frigate - take 2

    Depending on how detailed this model becomes, we can look at giving it the HM Frigate Unicorn treatment.
  20. Captain Murphy

    Ubisoft Announces Skull and Bones, a new Pirate Game

    That is sorta the reason we have not prioritized development of ToW. It is really expensive to develop and the return is not going to be great on it. So we just don't have the motivation to really work on it due to smaller marketability and audience reach. We care enough about the end result...
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