• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Captain Armstrong

    My improved Connie - isn't it exaggeration ?

    the real Constitution made(makes?) 13.5 knots with the wind on her quarter, and likely around 10 close-hauled. i don't know if GOF or AOP has a different adjustment for speed though,( As in other ships are slower than their historical speeds) only know thats roughly what I put in for stats for...
  2. Captain Armstrong

    WIP HMS Bellona (1760 version)

    Though of course still incomplete, the vessel just has a aura of being well put-together. She'll need it it with all the blockade duty, storms, and French Broadsides she'll see ;)Can't wait to see her afloat in-engine!
  3. Captain Armstrong

    Naval Action enters sea trials!

    interesting, is that first pic the bomb brig? they announced that awhile back and I wondered about its historical basis, given that the ketch rig was used on most every bomb vessel I've ever heard of
  4. Captain Armstrong

    sailing realism

    Dang it, I'd just finished this crew member model... http://preview.turbosquid.com/Preview/2014/07/04__05_32_13/ChickenWire4.jpg822f68be-f192-4aa1-baf6-6d5b724344a0Original.jpg
  5. Captain Armstrong

    Paused Bava's HMS Southampton-32 guns, 1757

    Brilliant, could certainly be useful! :)Sorry, I should've posted an update awhile ago because plenty has been done since the last one, but I wanted to place anchors and finish the figurehead first. But with learning some basic animation to pose it, and the need to upgrade to the latest version...
  6. Captain Armstrong

    Hey guys, its Craiggo

    Hey Craiggo! :woot I remember you had a lot of patience with me when I was first figuring out uv mapping and textures, and you did loads of locator work for the ships I built. you always finished what you started, too. Glad to see you back in these waters, I'm sure that there is plenty you can...
  7. Captain Armstrong

    Looking to join the Hearts of Oak cre

    Great! :)I'll put something together and PM you
  8. Captain Armstrong

    Looking to join the Hearts of Oak cre

    Well, as far as shipbuilding goes, your relevant experience and enthusiasm for creating highly realistic vessels is certainly a good place to start! Simply because you don't have a ton of model building experience, I would ask that you start with something small, like a weapon, part of a vessel...
  9. Captain Armstrong

    WIP HMS Bellona (1760 version)

    Oh, don't think I don't have opposite numbers picked out;)
  10. Captain Armstrong

    How Accurate is this Documentary?

    Generally correct, but whenever they say something such as " in reality, this was quite far from the truth" it means "sometimes this was true, most of the time partially true, and on rare occasions not true, or simply more complex than we are presenting it"
  11. Captain Armstrong

    Graphics/AI Programmer

    I must agree that Assasin's Creed has a pretty unrealistic take on ship design, sailing and naval combat of the era, though they do at least give gameplay reasons for doing some of those. Ours will be a different sort of game in several respects. It looks like you have a broad and developed...
  12. Captain Armstrong

    WIP HMS Bellona (1760 version)

    When I see this ship, Rule Britannia keeps playing in my mind...probably because this class of 74 ensured that it was a reality for such a long period of time :napoleon Nice work with the stern gallery particularly, Can't wait to see it afloat in engine!
  13. Captain Armstrong

    Some ideas and questions.

    :ahoythere DonaldJason! We've definitely had some similar ideas around here, particularly relating to training and deciding manual vs automatic control of certain gameplay elements. The idea being that there could be a tutorial campaign where you play as an officer that has to manually go...
  14. Captain Armstrong

    Sailing Characteristics Question

    I good case study is the uss wasp and uss hornet. Both were launched as brigs, and were subsequently switched to ship rigs. There could potentially be an advantage downwind to ships due to extra staysails, but that could also be negated. A ship rig of the same sail area is going to be heavier...
  15. Captain Armstrong

    WIP HMS Bellona (1760 version)

    Well even if the geometry isn't actually clean, it certainly appears quite clean without a wireframe :onya Really glad to see this progress!
  16. Captain Armstrong

    WIP HMS Bellona (1760 version)

    Well explained, but If you could take some screens while you cut the upper ones that would certainly help :yes Also how are you getting maya 2015 on a student license? I looked into it because I only have 2013(which won't open 2014 files) and it seemed an upgrade was impossible.
  17. Captain Armstrong

    WIP HMS Bellona (1760 version)

    Looking damn good! The gunports seem quite precise, you'll have to teach the rest of us the method once you've finished it up:napoleon its almost always a convoluted process with the interior ledge, and it's so easy to get it slightly messed up and then have to do lots of tedious...
  18. Captain Armstrong

    model in sketch up la courone

    Well, it's a step in the right direction at least! However, La courone is way outside of the initial time period for this game. Also those are plans for a scale model, not a proper set of plans that could be used to build a new ship. I'm going to recommend again that you begin with smaller...
  19. Captain Armstrong

    L' Hermione Stuck in The Mud!

    Not necessarily a condemnation to bad luck, USS Constitution got stuck on her launching, and has proven rather lucky since;)
  20. Captain Armstrong

    I would like to be a part of the team

    As ship modeling coordinator, I'm going to ask you to stick to the windmill for now. That's not to say you won't be able to build a ship at some point in the future, but it's important to start with smaller, more manageable projects, and also to stick to what one starts. Ships are massive...
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