• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Bartolomeu o Portugues

    A Family' Story

    Here are the files.
  2. Bartolomeu o Portugues

    A Family' Story

    Well, it seems I forgot to upload the updated version of the Conceicao_locators.gm. About the frame, I'll do a new version of the Interface pictures. Tomorrow, I'll upload the stuff here.
  3. Bartolomeu o Portugues

    A Family' Story

    Yes, it seems I forgot to change FaceID for "FernandoSuarez". Indeed, in "initModels.c", change it to 584 :yes
  4. Bartolomeu o Portugues

    A Family' Story

    Here's the link to download the file: Dropbox - Family Story Update.zip - Simplify your life
  5. Bartolomeu o Portugues

    A Family' Story

    I tested the extended version of this quest with no shortcut. I've had to start a new play with José Joaquim Almeida and reach level 10. The quest works but I want to improve some few things like adding some officer locators to a location and making a new texture for the Fernando Suarez' outfit...
  6. Bartolomeu o Portugues

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Anyone could tell me how to stop the parternship with Claire Larousse after finishing her quest? I thought there could be an option in the dialogues... Another point. After the Larousse's quest, I tried to land in a shore from my ship deck (in Cuba if I remember) and I was reloaded in the...
  7. Bartolomeu o Portugues

    A Family' Story

    That sounds interesting :yes Otherwise, don't ask me to start a full storyline, in this case with Almeida, I have no time for that xD I finished the "A Family Story" quest today. Tomorrow, I need to download the last version released by Grey Roger and merge my files. I have another idea of quest...
  8. Bartolomeu o Portugues

    A Family' Story

    I think it is a non-sense to let the player change the year. Imagine he sets the Almeida free play mode in the 16th Century. That means the starting ship didn't exist in that time and my quest was about a pirate dead a long time ago but he didn't born o_O
  9. Bartolomeu o Portugues

    Fixed Bug at "The Cartagena's firework" end

    I think so. The buildMod version is very old on ModDB:(
  10. Bartolomeu o Portugues

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    That's weird. I remember we could walk from Havana to Santiago through land :unsure
  11. Bartolomeu o Portugues

    A Family' Story

    Ok, forget what I said xD I thought by default the starting location for the Almeida free play was in Eleuthera. Otherwise, at his wikipedia page: José Joaquim Almeida - Wikipedia I found that: "He emigrated to the United States in 1796, at 19 years old, settling in Baltimore, Maryland, where...
  12. Bartolomeu o Portugues

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Indeed, in the "A Family' Story quest", the player must talk to the cartographer.
  13. Bartolomeu o Portugues

    A Family' Story

    In the past when I created this quest, for testing purposes, I set the starting location in Grenada instead of Eleuthera. Unfortunately, I don't remember how I did this change. I'd like to change back to Eleuthera. How can we change that in the Free Play mode?
  14. Bartolomeu o Portugues

    A Family' Story

    I suppose you tried to do that with TOOL? The models I add to POTC are SketchUP models I convert using Maya. Now, converting a gm. model to a SketchUP model, it's much more difficult. I tried in the past but I didn't succeed :(
  15. Bartolomeu o Portugues

    A Family' Story

    Thanks Pieter, I'll test the code, today :) Another question: I need a condition that check if it's night or day like: if( currentime>22.00 AND currentime<6.00) { // My Stuff } else { // My Stuff } Is there a function I can use for that?
  16. Bartolomeu o Portugues

    A Family' Story

    For now, I let the staff without flag. But, in the future, it would be great if anyone could make some code that easily "add a flag to a location". Next week, I'm going to take a few days off. So, I want to finish the extension of the family' story quest. But I have a question. I want to trigger...
  17. Bartolomeu o Portugues

    A Family' Story

    Yesterday, I did some tests with other values for the Flags.Personal.Texture and even Flags.Personal. Nothing was working except for Flags.Personal.texture=5. o_O
  18. Bartolomeu o Portugues

    A Family' Story

    Of course, I always do a location reload. The most weird is if I rename my custom perflg7.tga.tx to perflg6.tga.tx, the flag will show up. I did that this afternoon to take a screenshot of the flag.
  19. Bartolomeu o Portugues

    A Family' Story

    Ok, I updated my New Horizons mod. I have now the last version :) For testing purposes, I added the following code in the console.c: ref cmdr = CharacterFromID("Fernando Suarez"); CaptureTownForNation("Quebradas Costillas", PERSONAL_NATION); cmdr.nation = PERSONAL_NATION; cmdr.Flags.Personal =...
  20. Bartolomeu o Portugues

    A Family' Story

    Ok, I downloaded the post 25th May update and I can see there is a newer version of "perflg7.tga.tx"...
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