01. Game Overview
General Game Concept(top)
Hearts of Oak: Conquest of the Seas is a volunteer project of the PiratesAhoy! community; our first venture into standalone game development. Our intention is to make what we believe is the ultimate historical seafaring game, set in the Age of Sail.
What we're aiming for is a game with a vast open world, filled with historically accurate locales to explore and highly detailed ships to sail. There will be a variety of quests to experience, based on both history and popular fiction. The gameplay will be similar in style to the Storm Engine-based games that we are known for modifying, but we intend to take it further and offer more freedom, immersion and authenticity.
The player will assume the role of a captain and have full command of their crew, being able to delegate tasks and give orders in the heat of battle. Dynamic hand-to-hand combat will make land battles and boarding skirmishes a fast paced, hectic experience. An ever-changing economy will affect the game world and the decisions the player makes. The player may choose to enlist in a navy, become a privateer, lead an honest merchant life, or resort to piracy, with each career path being equally rewarding and engaging.
- Theme: Age of Sail
- Genre: Realistic Role-playing Game (RPG)
- Setting: Mid-18th century Caribbean
- Type: Single-player only
- Game Engine: Unity 5
- Target Platforms: Windows, Mac, Linux
- Pricing: Free