Fixing "bad rope data" using GM_Viewer and Inez Diaz TOOL.
You might have seen a missing rope on a ship (not to be confused with THINKING a rope should be there or WANTING a NEW rope). Or you might have looked into your system.log file and seen a "Bad rope data for rope" message. Or you might be curious and want to verify all the rope connections for a certain ship model. If so, here is a tutorial of how to fix bad rope data, using real life examples.
A quick course on ropes: All ropes must have a BEGIN (ropebXX) and END (ropeeXX) point. They can be strung (and usually are) across the various GM models, i.e., from the hull to a mast or a rey (or a sail hung from a rey). Most rope errors will not cause a game crash, but they can be annoying.
Fixing rope errors is a time consuming and detail-oriented process. Take your time and try to fix one rope set at a time. Then test your results, then go to the next rope set.
For more technical details, see Nathan Kell's Sails, Ropes and Flags tutorial.
<a href="http://robotsdontbleed.com/wacko/wakka.php?wakka=SailsRopesAndFlags&v=z5s" target="_blank">http://robotsdontbleed.com/wacko/wakka.php...Flags&v=z5s</a>
GM Viewer and TOOL are available here: <a href="http://www.s31clan.com/privateftps/pietersmods/" target="_blank">http://www.s31clan.com/privateftps/pietersmods/</a>
Disclaimer: I am NOT an expert on this. I simply put together a tutorial from my trial-and-error projects.
--->>> Kevin Atlanta <<<---
...EXAMPLES FOLLOW...
You might have seen a missing rope on a ship (not to be confused with THINKING a rope should be there or WANTING a NEW rope). Or you might have looked into your system.log file and seen a "Bad rope data for rope" message. Or you might be curious and want to verify all the rope connections for a certain ship model. If so, here is a tutorial of how to fix bad rope data, using real life examples.
A quick course on ropes: All ropes must have a BEGIN (ropebXX) and END (ropeeXX) point. They can be strung (and usually are) across the various GM models, i.e., from the hull to a mast or a rey (or a sail hung from a rey). Most rope errors will not cause a game crash, but they can be annoying.
Fixing rope errors is a time consuming and detail-oriented process. Take your time and try to fix one rope set at a time. Then test your results, then go to the next rope set.
For more technical details, see Nathan Kell's Sails, Ropes and Flags tutorial.
<a href="http://robotsdontbleed.com/wacko/wakka.php?wakka=SailsRopesAndFlags&v=z5s" target="_blank">http://robotsdontbleed.com/wacko/wakka.php...Flags&v=z5s</a>
GM Viewer and TOOL are available here: <a href="http://www.s31clan.com/privateftps/pietersmods/" target="_blank">http://www.s31clan.com/privateftps/pietersmods/</a>
Disclaimer: I am NOT an expert on this. I simply put together a tutorial from my trial-and-error projects.
--->>> Kevin Atlanta <<<---
...EXAMPLES FOLLOW...