Officers do focus on theire skill. But they Will also increase a bit in other skills ... I noticed this too so I think I will increase the level of officers you will find in the tavern a bit so theire skills will also be higher.
I'm working on making the XP you need higher, but trying to find the right paramters.
I want a function where the first derivative goes upward (when looking at it as a graph) because the amount of skill you need should always increase.
But I want the second derivative to go downward, The amount extra you need should slowly decline a bit because else it would mean to much grinding at one point.
Altough I'm very much thinking about making it a lot easier and splitting the function up in different functions which work connect to each other to get the xp flow I want.
I'm working on making the XP you need higher, but trying to find the right paramters.
I want a function where the first derivative goes upward (when looking at it as a graph) because the amount of skill you need should always increase.
But I want the second derivative to go downward, The amount extra you need should slowly decline a bit because else it would mean to much grinding at one point.
Altough I'm very much thinking about making it a lot easier and splitting the function up in different functions which work connect to each other to get the xp flow I want.