Every modding experience needs tools.
Here are some that have been found usefull.
Browser based <a href="http://greggman.com/pages/thumbplug_tga.htm" target="_blank">Browser based TGA viewer</a> TGA thumbnail viewer
Nvidia <a href="http://developer.nvidia.com/object/nv_texture_tools.html" target="_blank">tools</a>
Including a browser based DDS thumbnail viewer
Plugins for editing DDS files in 3d max and Photoshop . . .
Please post your useful links too.
<!--quoteo(post=166580:date=Oct 9 2006, 11:07 AM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE(Cap'n_Drow @ Oct 9 2006, 11:07 AM) [snapback]166580[/snapback]</div><div class='quotemain'><!--quotec-->Well, I think I've found a pretty nice decompiler. Now if I could only understand what the hell I'm looking at. **smiles** I'd really appreciate any input, suggestions or maybe even allowing me access to the tools or decompiled code you are working with, Cyberops.
<a href="http://www.backerstreet.com/rec/rec.htm" target="_blank">http://www.backerstreet.com/rec/rec.htm</a>
Thats the link for the decompiler I found. Seems pretty interesting.
Lots of other interesting tools and toys at the following site as well.
<a href="http://programmerstools.org/" target="_blank">http://programmerstools.org/</a>
Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->
Here are some that have been found usefull.
Browser based <a href="http://greggman.com/pages/thumbplug_tga.htm" target="_blank">Browser based TGA viewer</a> TGA thumbnail viewer
Nvidia <a href="http://developer.nvidia.com/object/nv_texture_tools.html" target="_blank">tools</a>
Including a browser based DDS thumbnail viewer
Plugins for editing DDS files in 3d max and Photoshop . . .
Please post your useful links too.
<!--quoteo(post=166580:date=Oct 9 2006, 11:07 AM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE(Cap'n_Drow @ Oct 9 2006, 11:07 AM) [snapback]166580[/snapback]</div><div class='quotemain'><!--quotec-->Well, I think I've found a pretty nice decompiler. Now if I could only understand what the hell I'm looking at. **smiles** I'd really appreciate any input, suggestions or maybe even allowing me access to the tools or decompiled code you are working with, Cyberops.
<a href="http://www.backerstreet.com/rec/rec.htm" target="_blank">http://www.backerstreet.com/rec/rec.htm</a>
Thats the link for the decompiler I found. Seems pretty interesting.
Lots of other interesting tools and toys at the following site as well.
<a href="http://programmerstools.org/" target="_blank">http://programmerstools.org/</a>
Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->