Scoundrel
Sailor Apprentice
Whole idea of upgrading ship is very good.
BUT...
Are there any plans on expanding it? More upgrades would be nice addition istelf, but how about the possibility of changing ships stats itself. Im thinking about somethink like sacrificing part of crew quarters or even transforming part of cannon deck into cargo hold. Leeser crew and cannons but greater capacity would be great thing for merchants.
Somewhere on forum I saw topic on adding slaves as tradable... well... goods. This also would require proper preparation of cargo hold.
But regardless of this mod growth possibilities it would be helpfull to have possibility of checking ships stats as if it were without any upgrades.
When Im capturing new ship I have to save and remove all my upgrades to check if new one is by any chance better. Or evet take it to pirate settlement if I already have flush deck upgrade. Very uncomfortable.
and for this cargo suggestions...
I always thought that weapon prices are ridiculous. Some cheapass sabre costs more than few cwt of gold.
Maybe player should finally have some use of his personal money? Lower prices on all items - player can spend crews money only on ship, trade, salaries and crew equipment*, but his personal equipment is his problem.
*which also would require different items. Maybe additional feature in blacksmith - purchashing weapons in dozens just like we're installing cannons
BUT...
Are there any plans on expanding it? More upgrades would be nice addition istelf, but how about the possibility of changing ships stats itself. Im thinking about somethink like sacrificing part of crew quarters or even transforming part of cannon deck into cargo hold. Leeser crew and cannons but greater capacity would be great thing for merchants.
Somewhere on forum I saw topic on adding slaves as tradable... well... goods. This also would require proper preparation of cargo hold.
But regardless of this mod growth possibilities it would be helpfull to have possibility of checking ships stats as if it were without any upgrades.
When Im capturing new ship I have to save and remove all my upgrades to check if new one is by any chance better. Or evet take it to pirate settlement if I already have flush deck upgrade. Very uncomfortable.
and for this cargo suggestions...
I always thought that weapon prices are ridiculous. Some cheapass sabre costs more than few cwt of gold.
Maybe player should finally have some use of his personal money? Lower prices on all items - player can spend crews money only on ship, trade, salaries and crew equipment*, but his personal equipment is his problem.
*which also would require different items. Maybe additional feature in blacksmith - purchashing weapons in dozens just like we're installing cannons