More of an Idea actually... is it possible to make musketeers seperate from cannons and boarding... EX. I have a frigate (about 44 cannons and about 400 crew members) is it possible to take like `400-44x3`(approx cannoneers) - 44(any number of sailors needed for the opperation of the sails) and have a reloading rate of `16-18` (general musket reloading time) and have the muskets firing assigned to another key or make it automatic?
I actually have a formula for the damage dealt which I consider to be rather fair....
------------a seperate question for build 11---------------------
Is it also possible to add an icon for the tailors and implement the blacksmith mod into build 11?
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refering back to the musketeers, is it also possible to add the hiring of musketeers in forts (I saw some doors that could be used to access the forts I can post some screenies later if anyone is interested)
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please tell me if anyone that is a modder thinks it is possible and likes the ideas... thanks
I actually have a formula for the damage dealt which I consider to be rather fair....
------------a seperate question for build 11---------------------
Is it also possible to add an icon for the tailors and implement the blacksmith mod into build 11?
-----------------------------------------------------------------
refering back to the musketeers, is it also possible to add the hiring of musketeers in forts (I saw some doors that could be used to access the forts I can post some screenies later if anyone is interested)
-------------------------------------
please tell me if anyone that is a modder thinks it is possible and likes the ideas... thanks