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Nigel Blythe fired bugfix

Discussion in 'Features Archive' started by CatalinaThePirate, Jun 17, 2004.

  1. CatalinaThePirate

    CatalinaThePirate Unholy Terror, Storm Modder

    Jan 1, 1970
    Professional Pirate
    Lynwood California, USA
    <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> all!

    I was working on my Fred Bob quest, tidying up some loose ends before making it ready to release (whooHOO!), and I found something in


    that MIGHT be the reason for Nigel just standing rooted in one spot for the rest of the game, after you fire him (if you fire him before the end of the quest).

    Here is the code block:

    <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->  case "Nigel_dissmissed_2":

         homelocation = characters[GetCharacterIndex("Nigel Blythe")].homelocation;

         homegroup = characters[GetCharacterIndex("Nigel Blythe")].homelocation.group;

         homelocator = characters[GetCharacterIndex("Nigel Blythe")].homelocation.locator;

         ChangeCharacterAddressGroup(characterFromID("Nigel Blythe"), homelocation, homegroup, homelocator),

         characters[GetCharacterIndex("Nigel Blythe")].dialog.currentnode = "Fired";


    This line:

    ChangeCharacterAddressGroup(characterFromID("Nigel Blythe"), homelocation, homegroup, homelocator),

    Should be:

    ChangeCharacterAddressGroup(characterFromID("Nigel Blythe"), homelocation, homegroup, homelocator); <span style='color:red'><-- note the semicolon instead of the comma!</span>

    Now I have no time to test this but it just might make a difference. Heh, if anyone really cares, haha! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />

    Just thought I'd mention it. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

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