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Discussion new location

Discussion in 'City of Abandoned Ships Mods' started by Myth, Apr 18, 2017.

  1. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    The only problem is the missing ceiling, right? I wonder if it is posisble to sort that out with a bit of trial-and-error.
    Extra GM files can be added using the "model.always" code. So if a model file can be made that looks like a ceiling, then it can be added without editing the base GM file.
     
  2. Myth

    Myth Sailor

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    I'll try all the same to cut off the top of the sky model and make a ceiling from it, but I'm more concerned about the ceiling under the second floor. The fact is that it can not be seen from below, but it is on top. Screenshot now show.
     
  3. Myth

    Myth Sailor

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    ?????????
     

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  4. Myth

    Myth Sailor

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    i cant fix model by my self
     
  5. Jack Rackham

    Jack Rackham HoO Team Member Quest Writer Storm Modder

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    And I can't help you either.
     
  6. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Shame. :(

    So if I understand correctly, the model displays (mostly) correctly in the game, but both GM Viewer and the TOOL cannot really do anything with it? :facepalm
     
  7. Myth

    Myth Sailor

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    I'll try to address to the one who did these soldiers: soldiers model
     
  8. Jack Rackham

    Jack Rackham HoO Team Member Quest Writer Storm Modder

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    If the TOOL had been ok we could maybe have used the floor model as a ceiling and
    come up with something else as the under side of the balconies.
     
  9. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    If GM Viewer would work, at least an export to OBJ might be possible.
    But if neither works, then the only way is pure "trial and error". That'd be labour-intensive indeed! :shock
     
  10. Myth

    Myth Sailor

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    Guys a question such: and how you transfer locations, how do you make light?
     

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