Hiya,
I have been trying repeatedly to play the Adventurer Campaign with little to no success, due to lack of gold, which makes me think the adventurer campaign was just put in at the last minute with little to no thought in the matter.
I am sure the developers never look on forums about their games, but some people have got to hope...right?
Here is what i suggest to make a combat career more viable without the need of some severe trading backing to fund it.
1) Fine tune the combat system to make it feel like it was meant to be in this game, instead of slapped on it in the last second.
2) More Helpful information on Pirate Locations, its next to impossible to find them, while they have no trouble finding you.
3) Letter of Marque or whatever needs to be available at all times without a need for a certain reputation, that would allow combat very quickly.
4) For the pirate wannabes, make it possible to found our own little base, all we need is to get all the building materials and use that to build a little outpost for stashing our loot that is gained from piracy and it gets sold by you to different cities.
5) Make it so that when you attack a convoy in the open sea that it doesn't magically cause a reduction in reputation with all nations in the game, i mean, how would they know? have they got radios? or subspace communication? (not sure how all the nations would know immediately of your attacking, please explain)
6) More Combat specific missions, like stolen cargo by other nations where you can attack that specific ship, board it and bring it back to the mission giver town and be rewarded for it and not have it count as piracy.
What do you guys think?
I have been trying repeatedly to play the Adventurer Campaign with little to no success, due to lack of gold, which makes me think the adventurer campaign was just put in at the last minute with little to no thought in the matter.
I am sure the developers never look on forums about their games, but some people have got to hope...right?
Here is what i suggest to make a combat career more viable without the need of some severe trading backing to fund it.
1) Fine tune the combat system to make it feel like it was meant to be in this game, instead of slapped on it in the last second.
2) More Helpful information on Pirate Locations, its next to impossible to find them, while they have no trouble finding you.
3) Letter of Marque or whatever needs to be available at all times without a need for a certain reputation, that would allow combat very quickly.
4) For the pirate wannabes, make it possible to found our own little base, all we need is to get all the building materials and use that to build a little outpost for stashing our loot that is gained from piracy and it gets sold by you to different cities.
5) Make it so that when you attack a convoy in the open sea that it doesn't magically cause a reduction in reputation with all nations in the game, i mean, how would they know? have they got radios? or subspace communication? (not sure how all the nations would know immediately of your attacking, please explain)
6) More Combat specific missions, like stolen cargo by other nations where you can attack that specific ship, board it and bring it back to the mission giver town and be rewarded for it and not have it count as piracy.
What do you guys think?