Hello Pirates, (text edited on 8. January 2017) in 2016 I changed many things in my life. Not only breaking off old structures, I want free myself from personal "chains". Lets call my intention a "plan". The first part of this "plan" is a real business in 3D-Visualization. The main reason behind my commercial business is not primary to making money rather to sell it "like it is", in the best quality I can make (with LODs scalable) and see the stuff hopefully used somewhere. In the past many time was burned with individual adaptation for projects or mods. After joining Pirates Ahoy! I need to change the partially same content the next time, in reason of changed requirements of quality. Although I love the seafaring theme, the repetition of overhauling the same content makes me not happy, plus my real life job exhausted me much. The content I created and already uploaded to the FTP is strictly forced for its use in HoO. @Armada and @Pieter Boelen knows and watch over this circumstance. Short: The content is free for HoO but is licenced by me (Roman Domel, Drake´s Legacy 3D-Visualization). Every misuse (like spreading around, resale, parts integration in other assets with these commercial use or any other directly commercial use) is forbidden. I already support the Pirates Ahoy! community, please hold in mind when you work with my content! My founded (registered) trademark is derived from my first Crysis-Mod "Drake´s Legacy". This name I use for a long time and many people remember the beginning. Please feel free to visit my website, for more information www.drakes-legacy.com I have inherited the property of documentation and filled my website with all the literature I used in my projects. Although the big CryEngine tutorials doesnt had a long life for HoO, there were many working hours gone for its creation and so I overhaul all of them (with better English ) and give them a 2nd life. other: Drakes-Legacy on DeviantArt (overview over most of my work since 2002) Security Check Required (facebook group if anyone is interest in it) In 2017 I´ll be back in 3D-development and looking forward to release the first of the (now perfectly) researched guns of Borgard and Armstrong. Maybe later its complete elaboration too. See you!