• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Need Help editing skills and abilities

n19th

Landlubber
Can i start a new storyline with maxed out/custom skills by editing a file? if so, could someone tell me how please?
 
At the bottom of "internalsettings.h" you can enable cheatmode. I do not know what cheatmode does however. Look in POTC--->program, and then scroll down.
 
Can i start a new storyline with maxed out/custom skills by editing a file? if so, could someone tell me how please?

You can do this by using the console file in the program folder.

Open the file it should look like this :

Code:
// Jerry-rigged console file.
//put code under ExecuteConsole() below.
//NK 04-08-28
// not needed I think extern void InitShips();
#include "SDK\LocatorWrite.c"
#include "Upgrade.c";
extern void InitItems();
extern void InitCannons();
 
void ExecuteConsole()
{
ref pchar = GetMainCharacter();
if (!bSeaActive) ref lcn = &Locations[FindLocation(pchar.location)];
ref ch;
int i;
int limit;
switch(0)     <<<------
 
                              // Case 0 = Various test and cheat codes
{                          // Case 1 = Location coordinate information
                            // Case 2 = Automatic instant cheats in port
 
 
case 0:                       
  // LAi_EnableReload();
  // Give ship
  // ------------------



Change switch(0) to switch(2) ------ this will activate case 2 at the bottom of the file .

Save the file --- & start the game - in a port (think it also works on a beach ) Press F12 to action the console

You should get -- Player Character with maxed skills & abilities ---- 3 officers for fighting with you with maxed skills & Abilities --- 3 officers for ship captains with maxed skills & abilities.


:drunk
 
Back
Top