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Need Help Crazy bug with dialog

Myth

Freebooter
Good afternoon. In one of my missions I can not fix the bug, never have not seen this.
The dialogue begins, but the character is standing back to me. Can not rotate!

case "quest_UnarmAndDanger_6_SofiDlg_2":
DeleteAttribute(pchar, "PostEventQuest.questDelay.quest_UnarmAndDanger_6_SofiDlg");
sld = characterFromID("SofiArmal");
LAi_Group_FightGroups("temp0", "temp1", false);
LAi_SetFightMode(sld, false);
LAi_SetActorType(sld);
LAi_SetPlayerType(pchar);
sld.Dialog.CurrentNode = "quest_UnarmAndDanger_4";
Lai_ActorDialogNow(sld, pchar, "",-1);
break;
 

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What if you set the player as Actor too?

Or if you set the Dialog Now call to have a longer delay?
 
The same error. Probably need to add a locator, and put the main character a little further away. But this is not the best solution. It feels that the main character is close.
 
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