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Notice Calling All Testers! Historical Immersion Mod v5.0 Beta is Setting Sail!

Discussion in 'Sea Dogs: Caribbean Tales' started by Modder01, Nov 6, 2017.

  1. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

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    It turns out that the only version of this ship that I still have is the GOF2 version of the POTC version. Since it works in COAS it should work in your Supermod. This one has 2 bows, one with the critter and one without.

    Uh ohh. There are many different textures in this version. Dunno how it worked in GOF2 at all.
     

    Attached Files:

    Last edited: Dec 22, 2017
  2. Modder01

    Modder01 Freebooter Storm Modder

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    No Problem Hylie. I just took the GOF2 stuff and put it in no problem. I did fiddle around with the files to assign the critter as default bow on the War Galleon, but otherwise it was a pretty smooth transition. I did notice a few things with the AOP2 sailorspoints for the Tartanes and the War Galleon. In the War Galleon the only problem is the rigging climber locators are too shallow making the sailors phase through the rigging I can fix that, but I will need some time to re download the sailor tool. the Tartane the sailors are actually phasing through the deckboards because of the angled nature of the Tartanes, despite the higher resolution model.
     
  3. Modder01

    Modder01 Freebooter Storm Modder

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    Beta Test Iteration 2 Update Notes:

    -Replaced the Tartanes, Barque and War Galleon Models with their GOF 2 Counterparts to correct bow wave problems, missing cannons on the barque and problems with integrating new sailorspoints files for the tartanes.

    -Fixed More Sailorspoints for the War Galleon, Barque and Tartanes.

    -----
    Upload is in progress.
     
  4. Modder01

    Modder01 Freebooter Storm Modder

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    Beta Test Iteration 2 is Now Live!
     
    Hylie Pistof and DeathDaisy like this.
  5. Modder01

    Modder01 Freebooter Storm Modder

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    Teaser Trailer Up:
     

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