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Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

@Grey Roger, here are some minor fixes:

WoodesRogers model better animation + height
swedish grenadier model was a little transparent
no rain in treasure cave
label Maltains
and some clean up in the GoldBug
 

Attachments

  • JRH files 24_05-04.7z
    264.4 KB · Views: 13
Thanks, @Jack Rackham! :cheers

You seem to have an older version of "initModels.c". The January update changed all multi-word "model.name" and "model.lastname" entries such as "James T." or "de la Vega" into single words with underscores - "James_T." or "de_la_Vega". Multi-word names are split up when they're assigned to characters and don't always translate properly. The names are corrected in "RESOURCE\INI\TEXTS\ENGLISH\Storyline\storyline_strings.txt" so that they appear as separate words without underscores. (And also in the versions for other languages.)

Should there be a new texture for the new model "Grenadier_swe_18.gm"?
 
Oh oh. I meant only to add the changes under WoodesRogers.
It was worthwhile uploading your "initModels.c" anyway because your "Woodes_Rogers" model uses the "33_Ronald" animation, both according to your "initModels.c" and the new "TempQuest.c". Does that mean you have a new model "Woodes_Rogers"?
 
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