Got it - thanks!
One question, though. In "PROGRAM\Storyline\WoodesRogers\characters\init\TempQuest.c", the definition for "mutineer_23", who uses character model "ladyinred", has the line:
Is that necessary? It won't do any harm, but as far as I know, you should only need a 'ch.model.animation' line for characters with non-standard animations such as "33_Blazie". The default animation for female models should now be "woman_sit", so any character using a normal female model should not need a 'ch.model.animation' line. If that's not true then I need to know because other women in the game might have problems.
One question, though. In "PROGRAM\Storyline\WoodesRogers\characters\init\TempQuest.c", the definition for "mutineer_23", who uses character model "ladyinred", has the line:
Code:
ch.model.animation = "woman_sit";