• New Horizons on Maelstrom
    Maelstrom New Horizons


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Mod Release Build 14 Beta 4 Internal WIP For Testing

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Opening post EXE updated

Includes the following changes:
- HP should no longer be restored on Level-Up as per @Levis' suggestion; hopefully this solves some of the weirdness people have noticed
- Proper correction for Escort Quest Traders
- Correction for Pirate Forts firing on pirates
 
Opening post EXE updated

Includes the following changes:
- The Gold-Bug brand new storyline by @Jack Rackham now available!
- Several small corrections
 
I made a clean install and then IT WAS INDEED THERE! So sorry "False Alarm":wp
 
Wha? When I did an "update only" install, the files looked OK for it to be there.
When I did an update only I didn't see it.
So only fresh install it works?
Does a certain file needs to be deleted maybe?
 
When I did an update only I didn't see it.
So only fresh install it works?
Does a certain file needs to be deleted maybe?
Looks like I made a small mistake. I'm redoing the installer now anyway to include your latest work and some of my stuff too.
Coming up....
 
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Opening post EXE updated

Includes the following changes:
- The Gold-Bug brand new storyline by @Jack Rackham now PROPERLY available!
- Fixes to Levelling by @Levis
- Several improved portrait files by @Jack Rackham
- Merchants will not equip weapons
- Governor dialog changed to mention the 75% commission that you pay once you have a LoM
- Governor dialog changed to more clearly indicate the need to read the "Nation Relation" book
- Several small corrections

@ANSEL and @Levis: Please try this version instead, ideally NOT on a Beta 4 version where the Gold-Bug is already available.
It should work this time.... :oops:
 
Opening post EXE updated

New game is NOT enforced, but does come recommend for a few items on the list below (marked in bold).

The following changes are included:
- Cave in Cozumel Secret Hideout replaced with Captain's Cabin (new game required to take effect)
- When joining the Pirates, start with 0 points (instead of being promoted straight away)
- Prevent certain error logs for quest officers
- Claire Larrouse sidequest modified to hopefully allow the ship battle when double-crossing her to work (new game required for this to work)
- "Arabella Silehard" name should be correct again in ALL storylines, including her name as "Le Moigne" for Jack Sparrow

- Extra information in compile.log when your false flag is recognized to check if this works as intended
- "Relations Tutorial" questbook entry added at game start (Feedback appreciated! I'd like to handle this more subtly, but equally effectively somehow)
- Extra characters added to Oranjestad Port by @Levis

- Modifications to hopefully allow the stock game officer loyalty functionality work better (WIP by @pedrwyth)
- Asking for Directions Unlocks Fast Travel in Kralendijk (help needed to set this up for all other towns too!)
- Officer type errors when hiring random tavern officers fixed by @Levis
- Allow paying governors money to make forts forget about you if this has become a problem
- Prevent joining the pirates by "buying a pirate LoM"; only way now is through the Nevis pirate settlement
- "Telescope Sidequest" hint added to Bridgetown Citizen dialog by @Levis
- Missing ability attributes errors fixed by @Levis
- Personal Nation start sets all nations to WARY rather than Neutral
- Fixed errors with Tutorial Officer in Tavern when skipping tutorial too fast

- Jack Sparrow storyline:
. Changed relations throughout
. Encourage joining the pirates, but not enforced
. Several Pirate Lord sidequest disabled if you do not join the pirates
. Allow resuming the main quest if you decline Davy Jones' offer the first time
. Appearance of Captain Maggee in Havana port fixed
 
Please test this zip also:
WIP - Enhanced Smuggling | Page 2 | PiratesAhoy!

It should be compatible with the latest installer (I merged it with that one at least).
This should bring the smuggling almost to release standaard too I hope.
There are a few more things I would like to add but this could be enough already.
 
Hi folks.
Is this the newest edition of POTC, and is the 3.4 version no longer to be recommended?
 
Hi folks.
Is this the newest edition of POTC, and is the 3.4 version no longer to be recommended?
This version will very soon be released. We are fixing the last bugs. So please take this one and post any weird stuff you'll find.
 
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