• New Horizons on Maelstrom
    Maelstrom New Horizons


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Build 14 Alpha 7

I wouldn't recommend it for playing. For now stick to Build 13 or Build 14 Alpha 6. All subsequent versions become progressively less playable. Hopefully the eventual Alpha 8 will be much better again and can replace Alpha 6 as most stable and playable Build 14 Alpha game version.
 
<!--quoteo(post=224537:date=Dec 5 2007, 04:51 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 5 2007, 04:51 PM) [snapback]224537[/snapback]</div><div class='quotemain'><!--quotec-->I wouldn't recommend it for playing. For now stick to Build 13 or Build 14 Alpha 6. All subsequent versions become progressively less playable. Hopefully the eventual Alpha 8 will be much better again and can replace Alpha 6 as most stable and playable Build 14 Alpha game version.<!--QuoteEnd--></div><!--QuoteEEnd-->
ok do u have an etr for alpha 8? (estimated time of release) <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
 
LOL. Last ETR I knew was two months ago. Obviously it didn't happen. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
It was me who put that two-months-earlier ETR. It's better I'll stop estimate.

I managed to fix some serious bug with image flickering when moving from shipdeck to land at the last weekend, but the CTD when going from shipdeck to sea still remains. It has other problems as well. I can't upload it yet, because I would put buggy crap.

That's all for good news...

pirate_kk
 
One bug down is still one bug less. Now if we can fix that CTD going from shipdeck to sea and combine your work with Maximus' and mine, we have a pretty good Alpha on ours hands, I think. Or are there any other major problems? I think that one CTD is pretty much the biggest issue right now. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />

BTW: I don't blame you, Pirate_KK. I've done the compiling as well. I also always found that any ETR's tend to end up completely off. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
As soon as I fix problem with shipdeck->sea ctd I'll incorporate your mods and put it on ftp.

What I wrote earlier was only a small self-criticism - I shouldn't promise what I can't give.

pirate_kk
 
Thanks a lot for all your hard work, Pirate_KK! <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" />
 
We do have "etter" in Dutch, but that means a really annoying person or some disgusting yellow stuff that comes out of a wound. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />
 
just a little too much info pieter. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=":))" border="0" alt="smile2.gif" />
 
lovely

Anyway, when alpha 8 comes out, will it be a more stable version of alpha 7 plus (pre CotBP quest), or will it be the main CotBP quest?
 
It will have the Pre CotBP quest AND the CotBP quest. The CotBP quest starts after the original rewritten main quest. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
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