• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Takeda-One

    Need Help The war I want...

    Assuming that the relations for the periods are correct, then changing the date in the Storyline start must affect it automatically, or not?
  2. Takeda-One

    Need Help The war I want...

    Hey folks, how can I change date and nation relations within a running game? If that is not possible how can I change it prior to a game start?
  3. Takeda-One

    Guide Treasure Quests

    I use the latest Part 1 & 2 available on the MOD-Page and I amplaying with all things to be consumed...
  4. Takeda-One

    Solved REINIT

    The idea is just to disable certain ships in the shipsinit.c, so that would be enough for me. I hope it doesn't cause problems...
  5. Takeda-One

    Solved REINIT

    Does the reinit function also reset ship_init attributes in a running game?
  6. Takeda-One

    Guide Treasure Quests

    NH 3.4 and I was looking at the places showen in the guide. Speaking of Cayman, the questbook entrie refers to the wrong beach. In one place the locator was there but only for a second or less and remains unaccessable or do you reall need a pickaxe?
  7. Takeda-One

    Guide Treasure Quests

    I am having trouble finding any treasure, it seems thats the locators are not in place...
  8. Takeda-One

    Pirates Odyssey: To Each His Own (Russian Sequel to Age of Pirates)

    Didn't notice it, was there a notification to the members? Well back that time I wasn't much at home anyway due to mission training, bad luck... Besides, we're waiting for years now, I am not convinced, that they will really publish it to western market...
  9. Takeda-One

    Pirates Odyssey: To Each His Own (Russian Sequel to Age of Pirates)

    Besides, there is one thing, that'll very much decide the fate of this game: will it offer the possibilty to insert the PA modded ships? No one will move over from PotC or COAS, if the high quality ships aren't available anymore! ...and for me peronally: does it have a player unique flag to...
  10. Takeda-One

    Pirates Odyssey: To Each His Own (Russian Sequel to Age of Pirates)

    I would have responed, no one told me that there was a chance to become a tester. Well that starts fine :/
  11. Takeda-One

    WIP 18 gun Naval Brig, 1797

    Any news on the sail bug? BTW, I still think there is enough room for chasers :p
  12. Takeda-One

    Need Help Replacing Heros

    Or import a new one, that could be chosen for standard at game start? Just need to know in what files I have to look fpr the definitions such as what animation should be used etc...
  13. Takeda-One

    Need Help Replacing Heros

    Hey Folks, could anyone tell me how to replace a certain Hero with correct animation; model; portrait and several changings like cirass?
  14. Takeda-One

    Players Flag

    Still the only game of such kind worldwide where one could fly a prussian flag, says a lot...
  15. Takeda-One

    Players Flag

    Thats a good point, thanks. Well I could post a list that'll require soe scrolling while reading or let me put it that way: all that models older than 2003 and looking like digitizes lego sculptures converted for C64... Greetings from Allied-HQ in "Kabulistan" btw
  16. Takeda-One

    Included in Build Flags: Additional Personal and Pirate Flags

    Here is some material for futher inspiration... http://www.flag-encyclopedia.com/
  17. Takeda-One

    Players Flag

    The main issue of removing/disable ships for me is, that I don't know if those are used in quest or other scripts, that would cause trouble by doing so...
  18. Takeda-One

    Players Flag

    The question of how, still remains. I could not even seperate the PotC-Flag-features from the Period-Mod, I am not a coder. Regarding the pennant reactivation, I just don't know how to do it either. I assume there has to be an addiontional codeline to that one defining the common flag sections...
  19. Takeda-One

    Players Flag

    What about reactivating the pennants and rename the flag-locators only on unique ships, so that the game uses a pennant-all-file or however it would have to be called. I would even do what you proposesed, if the hell I knew how!!
  20. Takeda-One

    Players Flag

    But how, it seems so complex, that it looks like having to rewrite nearly halfof the whole game, damn it
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