• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Nice! :D Can you list the features you applied? And what version are you started to mod? The 14b one?
  2. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Hmm. Can you tell me who is the quest giver? Or any NPC name from that q? I can start looking into it where it might runs into a modified file
  3. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.0

    Well, you can try a memory manager, something like O&O, or there are similar but more simple ones. Usually help with leaks. What operation system do you have? how much ram? And do you use anything like EBN or SweetFX, or any modified d3d8.dll in your game folder? Also try to set fullscreen to...
  4. Capt. Daniel Wolf

    Storm Engine 2.8 Mod

    Well, Im not sure about the 3.0, but it can easily support more than 2gb of ram, as certain exe patchers do exist, and I use them all the time- If it's not opsystem specific, then we can ship a pre-modded exe. (sadly I think it is, as far as I think, it only modifies a certain exe's flags, so...
  5. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    FABULOUS!! Thank you!! Do you see this? This is some wicked madness! :D Most unexpected. What you see is the list of the total number of your 'companions', (4 minus you) and a fifth, with bad index... Since the -1 does appear AT THE MIDDLE of the loop :D that means that the player's companion...
  6. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Ok. To make a little order, currently (since 15b) the things YET are the following: Progress: -Fixed the way realistic Spyglasses and Realystic compass mod works. Now it works as it's info suggests. Problems: -Mouse lag/jittering -Mysterious -1 index error. (It do exists, just have to...
  7. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Sadly I do not have the hardware. Nor the funds to buy one- but I usually use Fraps for capturing video. The reason I do not hunt for the bug myself is that it never presented itself to me- yet Elderlaw was able to reproduce it twice. Capturing a screen when this error is present is quite...
  8. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    That must be a hardware problem O_o Or... You use the same operation system as a year ago, or a different one? The patches can't really cause anything so bad like this. As you use a laptop, and if you have 2 video chips, is it possible, that the game uses the "integrated" (intel, etc.) and not...
  9. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Ah, thank you :D actually I did nothing to solve the error, so sadly I need more screenshots, as we need to reproduce the error :( The debug info only makes sense when it's triggered when the -1 error present. If you have any savegame near the last error without the quest, or one during the...
  10. Capt. Daniel Wolf

    Need Help Controls keep on reseting and cannot change mod options in menu.

    Actually these are defined as name+TGA at battleinterface.c
  11. Capt. Daniel Wolf

    Bug Is Age of Pirates 2 compatible with Windows 7?

    Im using win 8 - 64 with core i7 and an nvidia chipset. (laptop) never had any crashes in battle interface. maybe it's because im using a 4gb patcher that patches the start.exe so anyone who have more than 2gb of ram can use it up to 4gb instead. I uploaded the Large Address Aware patcher in a...
  12. Capt. Daniel Wolf

    Storm Engine 2.8 Mod

    I have some plans in mind, but for that we need either a directx8 to directx9 wrapper, all three around failed to load with COAS, or I need to implement new directx8 effects, for which I need to learn dx8 programming XD Theoretically it's possible, as all the game is c++ source code, and the...
  13. Capt. Daniel Wolf

    Need Help Are there any mods that can improve game performance?

    Actually the things you can do to improve performance is this: -set fullscreen in engine.ini to 0, but set the width and height to your desktop resolution (fake fullscreen) -turn off post processing ingame (ugly blur effect but nothing much more) -if you have a machine with more than 2gb of...
  14. Capt. Daniel Wolf

    Need Help Controls keep on reseting and cannot change mod options in menu.

    Actually, some unknown changes can lead to broken controls. You can evade this by pressing "set controls to default", then save, quit, restart, and load the save. then you can change it to your own controls, and save again, then reload.
  15. Capt. Daniel Wolf

    Need Help Controls keep on reseting and cannot change mod options in menu.

    The SAD discovery is the following: To have ANY picture change related mods to work, (and to make sure that other mod changes are going to work 100%) 1.: you have to start a new game, or load a save, 2.: change mod options ingame 3.: Save the game to xy 4.:quit the game to desktop!!!! 5...
  16. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Elderlaw: Can you help me? I uploaded a file with this here post, can you put it to PROGRAM/SEA_AI ? And overwrite the existing file. (make a copy of the original aiabordage.c before that XD) And with this new file can you -exactly- reproduce the bad index error? RIGHT in the first second...
  17. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Another SAD discovery is the following: To have ANY picture change related mods to work, 1.: you have to start a new game, or load a save, 2.: change mod options ingame 3.: Save the game to xy 4.:quit the game to desktop!!!! 5.: restart game 6.: load xy savegame. And voila! Sadly It seems...
  18. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Well, here's what I've found out: Compass.tga.tx and Compass1.tga.tx is -exactly- the same image file, with the new compass. So the images the system switch between when turning the mod on or off are the - very same-. (the other pictures in the realistic compass switch list are seems to be...
  19. Capt. Daniel Wolf

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Addition: I have a regular spyglass: It says in the item list "with this you can only see the ship type, and the name". So maybe it's enough that I see the class, the sail setting, the distance, and the actual ship speed in COAS default. Well, starting a new game do not change things. So...
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