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  1. Admiral TeaRex

    Solved How do I re-activate a character, I can't talk to?

    Apologies for resurrecting this thread, but I've encountered a similar problem with the gunsmith on La Grenade (Diego Uargo) stuck in a "don't hurt me!" pose. I have never attacked or been hostile in La Grenade or towards Portugal in this playthrough. He's just stuck like that and won't...
  2. Admiral TeaRex

    Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

    Brilliant. Thanks for the advice. I wasn't expecting that detail about registry files. From what I recall pretty much all games made around then had registry files. I'll give it a shot and let you guys know how it works out, just in case someone else wants to try the same thing later on. And...
  3. Admiral TeaRex

    Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

    Seems I downloaded the installed version of Build 14 Final some time in August of 2020 since that's the date on the file. Sorry for the confusing pre-edited response. Shoddy memory isn't doing me any favours at the moment.
  4. Admiral TeaRex

    Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

    Evening, gents. It has been some time since I last dropped in here to chat [to the order of about a decade. If PA.net was land, I'd be a figurative Davy Jones :p] In any case, I haven't been completely out of the loop here. I reinstalled PoTC a year and change ago, before an MA degree programme...
  5. Admiral TeaRex

    some fixes

    Hm. I'll look into it then. May have to put it off till next week though. College work and such has occupied my time till then.
  6. Admiral TeaRex

    some fixes

    Well, if you need help compiling it into a pack, let me know. Point me at the music bands most likely to have fitting music and I'll try my hand at it when I have time. Could then put it up on MegaUpload or some such site.
  7. Admiral TeaRex

    some fixes

    @ Pieter: That sounds perfect, IMO. @ Hylie/Pieter: Thanks for the advice about the work around. That's likely what I'll end up doing. As for the defaultcontrols.h, I think I'll avoid fiddling with things that can be broken. I'm infamous for decombobulating such things :p @ Morgan...
  8. Admiral TeaRex

    some fixes

    Cheers, mates. That was a lot of help. Any chance the control menu will be updated with the next patch, so that issue #1 is resolved for those of us unaware of the control change? as for #2: So once you access the options menu while already having loaded a save, you are invariably forced to...
  9. Admiral TeaRex

    some fixes

    Guess whose kicked off the coffin lid :pflag Couldn't access the Build Bugs subforum, so thought I'd ask here, if you don't mind, Morgan. Just reinstalled the game and the Build 14 Beta 2.1 mod last night. Tried it this morning and encountered two odd bugs. 1) It seems the x1-x3 speed...
  10. Admiral TeaRex

    Sailing the vast and mighty ocean that is the English Linguistics major

    Sailing the vast and mighty ocean that is the English Linguistics major
  11. Admiral TeaRex

    Where to get HMS Victory?

    ah. what about Vanderdecken. Can't i get it through him? [come to think of it. can i even FIND him in the NH storyline?]
  12. Admiral TeaRex

    Where to get HMS Victory?

    So what, there's no way AT ALL to get the Victory in the Nathaniel Hawk storyline? :j3
  13. Admiral TeaRex

    Christmas Ship Pack

    Good evening ladies and gentlemen [i never get sick of that line] Quick question for whoever can answer it. Is this mod already in Patch 5, or is it separate? and if the latter, is it 100% compatible? furthermore, would adding it cause previous saves not to work, or require a new game in order...
  14. Admiral TeaRex

    ModDB "Mod of the Year" Award 2010

    wouldn't be surprised if we did. the Build mod has become a REASON to buy the game, rather than a minor addition. it's reached the point where PoTC is on par with even the latest pirate games as a result of the mod. If that isn't enough to qualify it as a Mod of the Year, i dunno what is...
  15. Admiral TeaRex

    Ship Upgrade

    nah. to my knowledge, you can't read Arabic, and even if you could, it's very low resolution, so it's difficult to read. so it's not a fail :j2 That explains it then. Not really surprising.
  16. Admiral TeaRex

    Ship Upgrade

    Clarifying on an older post in this topic regarding the Xebecs.... the Xebec3 model is indeed of Arabic origin. I'd say possibly Turkish, though just as likely any country of Islamic origin [more likely Mediterranean though considering the fact it's more colourful]. that dark blue plaque around...
  17. Admiral TeaRex

    Pntel and ragetti on Tortuga

    yes, i did talk to Barbossa. in fact, what REALLY happened, was that i left the tavern, completely forgot about the comical duo, went all the way to Isla de Muerta, got to land, started to get curious, turned round and spoke to Barbossa, got reminded, sailed all the way BACK to Tortuga, went to...
  18. Admiral TeaRex

    Pntel and ragetti on Tortuga

    evenin' gents. just thought i'd inform you that there's an issue with Pintel and Ragetti. When you first go to recruit them, Pintel doesn't seem to be there. All i see is Ragetti, and when asked what he can do, he starts responding, trailing off. and then i'm stuck. I'm guessing, judging by...
  19. Admiral TeaRex

    ModDB "Mod of the Year" Award 2010

    i think this is probably way too late. but a suggestion for the future [i'm sure we'll try and get into the top 100 2011 awards]. try editing the first post of the topic. there should be an option there to specify. failing that, perhaps trying the moderator panel from the forum view and...
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