• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Suraknar

    Notice FTP, Akella Modding Tools and Help Files

    Ahoy All! Is the FTP still working? I cannot access it. Or download the Animation and head files from the links. Thanks!
  2. Suraknar

    Ben Gunn

    Ahoy thar Ben Gunn! :whee And specially since you are one of our eldest and most revered captains in LIB :god2, it is great to see ye anchored in this harbor :) I have been sailing around these parts for some time now and I think it is a great place to be! Would be nice to see more LIBers...
  3. Suraknar

    Texturing Moder's Code List

    SuperDurnius and Pieter, Thanks for answering my questions about the status of the build too and the way mods are made for it as well. This is more clear :) So now there are also more collaborative and shared projects, and this is actually Great! And I agree in that perspective, when more...
  4. Suraknar

    Texturing Moder's Code List

    You know, I found this reply ironic a bit, but i shall not go in to it in any great detail, suffice it to say that some of us have been there before. ;) --- So, what it seems like right now is that the Build has come full circle. It has evolved from a period of Hype where every mod was to be...
  5. Suraknar

    Texturing Moder's Code List

    This was created in response to the massive retexturing movement in the early day of POTC modding, i can see that SuperDurnius may not see its use since i do not recall him being there early on. He must have came in to a period where the Hype was over and we did not have 50 different textures...
  6. Suraknar

    Texturing Moder's Code List

    Cleaned up list and removed link to LIB, the list will be maintained here only from now on. Cheers!
  7. Suraknar

    Solved Fixing the Build Mod Ships

    Thank you, Got the files and all, due to RL work I will not be able to do anything with these until the weekend. More to come on the week end. Cheers!
  8. Suraknar

    Solved Fixing the Build Mod Ships

    Reinforcements incoming! :sail :sail :sail Thanks for the Links. Say, what version Build should I download and install, just so I have an environment to test the Ship Functionality that I am addressing.
  9. Suraknar

    Solved Fixing the Build Mod Ships

    At least now you know what is wrong with her, which is half the battle :) Are these ships somewhere in the FTP? I do not have POTC installed on my Computer (only COAS), but I could maybe re-export some of these ships (if their creators do not mind of course). It will help me getting back in to...
  10. Suraknar

    New Characters

    Jack if you are using the same models, then it is only a question of retexturing to make em look as you want them with dark green uniforms etc. I like your sketch btw :P Re-Texturing is not hard :P Like all things it requires time, but it is fun. Pieter thanks for the Info... I was mid way...
  11. Suraknar

    New Characters

    Some very great and good achievements in this thread! Nicely done Damski Was there a Tutorial made for this ever?
  12. Suraknar

    POTC Modding Team

    No comments on that subject anymore, thank you for addressing it the fairest possible way. :buds
  13. Suraknar

    Solved Fixing the Build Mod Ships

    Wow! Thank you Doober... :hmm I think we have our hands full here!
  14. Suraknar

    Solved Fixing the Build Mod Ships

    Ahh, thank you for the Information, and nice to meet you Captain Thomas :cat Pieter, 1 - Correct, this is "box size" is an outline of the model itself within maya, this is not exact, and in very big ships the Box around the model can have wide corners, which would result in bumping in to an...
  15. Suraknar

    POTC Modding Team

    Thank you for looking in to it Pieter. :onya2
  16. Suraknar

    Solved Fixing the Build Mod Ships

    Thank you both for the Explanations, there is in reality several issues here. Yes I can help, but first would need to sort out all of the issues in to separate concepts. Just want to make a couple of confirmations so correct me if I am wrong. 1st - I am assuming that SailorTool is only made...
  17. Suraknar

    POTC Modding Team

    Well Build 11 is here: http://robotsdontbleed.com/scheffnow/ and it contains the people that worked in it some continued on Build 12+ some did not, however, when you make a thread about the "POTC Modding Team: All those people who worked and work on the Build mod" you cannot be selective based...
  18. Suraknar

    POTC Modding Team

    Pieter, I understand you, and I have nothing against you or anyone else. It Does not need to become an issue nor does it need to be perceived as an attempt to rewrite history and since, many are permanent members of this "Akella games Community" and no one forgets. So please look at the first...
  19. Suraknar

    Solved Fixing the Build Mod Ships

    Hello, Pieter pointed me in the direction of this thread in order to see if I could help solve a couple of issues with some ships. Please note I am still getting my bearings I haven't touched STORM Modding for quite some time (I am a Dinosaur by this point heh). So first of all I would need to...
  20. Suraknar

    Need Help City capturing

    Oh wow nice, I see Russians are on a roll with Modding now days! :)
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