• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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    screenshots

    a couple of AOP screenshots to ease the pain of waiting <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> <a href="http://photobucket.com/albums/y79/evil_parrot/"...
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    list of mission types

    Here's a complete list of the various mission types (as of the older patch 1.01), i extracted the lines directly from the corresponding .ini file: -Deliver slaves to the colony @<colony>. -Deliver the @<item> to @<colony>. -Pick up the @<item> in @<colony> and deliver it to @<parent_colony>...
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    modding: preventing guns from exploding

    ahoy mates, i am running a russian K3 version in english with patch 1.01 (the only patch, that seem to work on my machine) and noticed, that the cannons have a very high probability of exploding. also the AIs chance of scoring a critical hit seems to be too high. can anyone point me to the...
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    Mount & Blade

    Mateys, here is a little gem i discovered a few days ago. Basically its a medieval-esque RPG-strategic-action title with a very strong and realistic mounted combat system. Its shareware until you hit level 6 and delivers loads of fun. It already got a feature article at rpgdot.com. Currently in...
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    Sid Meier's Pirates! - The Boardgame

    It seems the board game will be released soon. Here are pictures of some art cards (GAMA Trade Show 2005): <a href="http://www.gamefest.com/_files/gamewire/specialfeatures/gamatradeshow2005/day2/large/IMG_0727.JPG"...
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    Ideas

    <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Fellow modders, i have a few ideas, which dont involve adding new models, but could boost the `long-term` motivation: - Basically capturing...
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    Crew morale

    Someone else mentioned it in another post: the crew morale drops very fast during sea battles. Is this a bug, because i dont see any reason for this effect? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mad.gif" style="vertical-align:middle" emoid=":c" border="0"...
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    New plain white sails

    Ahoy, after editing the existing plain white sails (in a very basic way) new and somewhat cheerful white sails see the light of day. If you like these sails i could upload them. Here is an example: <a href="http://photobucket.com/albums/y79/evil_parrot"...
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    request: shiny white sails

    the build 12.1 plain white sails look a bit too greyish or brownish, are there any modded "shiny" plain white sails out there, which make you stop breathing when you see them the first time? please, photoshop sorcerers, create a shiny white sail! thank you <img...
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    encounters

    ahoy modders, early in the game its sometimes not possible to "skip" an encounter on the world map. what determines if you can skip the encounter? is it possible to implement something like: IF (max. speed of your fleets slowest vessel) < (fixed value, for example 12 knots) THEN skipping...
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    Build12:Adjusting amount of plundered gold, balancing issues

    Hey guys, after installing build 12.1 a few days ago this mod delivered fun and addiction. Playing on swashbuckler level seems to be quite challenging, BUT there is one point when the game becomes too easy: once you are able to capture bigger ships (say super frigates or the 44 gun "lineship")...
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