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    Maelstrom New Horizons


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  1. SirDuke

    High Priority Apothecary Quest Bugs ( contains Spoilers )

    Here you are... And as always; Thanks for your help... :yes ***edit*** Error.log was not created
  2. SirDuke

    High Priority Apothecary Quest Bugs ( contains Spoilers )

    Hmmm... This time, I´ve used the board search function, but I had no results on this problem. I just visiting Bridgetown to trade one dead albatross but Steven refuse to talk... Any ideas? Thanks...
  3. SirDuke

    Need Help Fast Travel in Santo Domingo just disappeard

    Ohhh... :shock How embarrassing. :oops: I used the search function on the board and just ignored all the "opium smuggling" things, since I´m not playing the smuggling quest. But of cause, you´re right, I just looted some opium while boarding a enemy. I didn´t pay attention to that, since no...
  4. SirDuke

    Need Help Fast Travel in Santo Domingo just disappeard

    Hi there! I need your help once again :oops: I don´t know why, but it happend to be, that my fast travel in Santo Domingo (which is my private town) just went away... I´m not a great fan of walking... :( Searching for the reason would be too complicated... But I´m sure, you could provide me a...
  5. SirDuke

    High Priority Apothecary Quest Bugs ( contains Spoilers )

    Yes, as part of the dialogue in "smuggler_collector.c" case "Decline Sell Bows": dialog.text = DLG_TEXT[4]; Link.l1 = DLG_TEXT[5]; Link.l1.go = "exit bows"; break; case "Agree Sell Bows": AddDialogExitQuest("Finish Collector Quest...
  6. SirDuke

    High Priority Apothecary Quest Bugs ( contains Spoilers )

    It´s the side quest "The collector". The problem must be in this short part of code: case "Finish Collector Quest Smugglers": ChangeSmugglerLiking(pchar, 5); TakeNItems(PChar, "pistolbow", -10); TakeNItems(PChar, "tar", 5); AddMoneyToCharacter(pchar, 200)...
  7. SirDuke

    High Priority Apothecary Quest Bugs ( contains Spoilers )

    I might have something to add here: Im standing in front of this shady guy in the bridgetown tavern and I try to give him the bows, but on klicking the "Here are the requested weapons" sentence, my game freezes. Well, this sounds like I should simply forget about that quest right now, but how...
  8. SirDuke

    Fixed Ransomed Captain Does Not Disappear

    Thanks again! This would be very possible, as I am not spending much time on prisoners :walkplank
  9. SirDuke

    Fixed Game crashes on entering Sao Jorge port

    Great! Nope, I just recruited her as a passenger a few days ago, to have some officers to be placed in the gouvernment and in the fort in my private Santo Domingo Headquarter
  10. SirDuke

    Fixed Ransomed Captain Does Not Disappear

    Yep, here it is. And he´s still standing in my cargo deck.
  11. SirDuke

    Fixed Ransomed Captain Does Not Disappear

    No, I don´t have a savegame before I ransomed him. I just didn´t pay attention on this guy. Most of the time I don´t take prisoners, but sometimes I just "misklick" the dialogue after a boarding. When the battle is over I just ransom them on sea. I don´t care how they get along. (This leads to...
  12. SirDuke

    Fixed Ships with no HP or speed in Shipyard

    Oh... o_O Haven´t noticed this thread, sorry. Looks like I broke this apart by myself. :rofl While I was trying to find the cause for some other problems I replaced my Ships_init.c with the one from the data-package NOT with the one from the installer. :modding You my delete my upper post.
  13. SirDuke

    Fixed Ransomed Captain Does Not Disappear

    There´s some enemy captain trapped in my cargo deck :8q I talked to him once and ransomed him, but he never dissappeared. Now he´s standing there, but I can´t talk to him. If i shoot him, the game replaces him with another captain... (That´s why I tried a lot of options to get rid of him, and...
  14. SirDuke

    Fixed Ships with no HP or speed in Shipyard

    I found another small bug: I just sold my captured french ships in my private shipyard of my personal town as I saw TWO great ships for sale. "Yeah!" :bounce I thought; "I´m the king of the seas now!" I thought... :ship ...But sadly; on second view theses two great ships (a Trinity class 2 ship...
  15. SirDuke

    Fixed Game crashes on entering Sao Jorge port

    Really, no need to hurry! I´d love to habe that fixed, but I can easily walk from the shore into town. No problem as long as I stay away from the port area. And actually Sao Jorge Port is not very important for the story :-) Thanks anyway!
  16. SirDuke

    Fixed Game crashes on entering Sao Jorge port

    Hey Captain! I would like to say berthing is not the problem. BEFORE capturing no matter what town for myself, I can walk around the port. AFTER capturing something, my game crashes while changeing into walk-on-land mode, and ONLY for Sao Jorge Port area. But you´re totaly right with the...
  17. SirDuke

    Fixed Game crashes on entering Sao Jorge port

    hi everybody! some strange thing just happend... After I´ve captured a town for my own (Marigot), I wanted to collect my berthed ships from sao jorge. But as I tried to moor there and enter the port my game crashed. so I sneak into town from the shore. It was possible to enter the town, but as I...
  18. SirDuke

    Fixed Eliz Shaw Sidequest: After being shot by Davy, HP set to 1/1

    Yep! It worked. Got shot, fell down, faded and woke up with full HP. You should consider changing the code. for your next update. ***EDIT*** For everyone having the same issue: Search your game files for "quests_side.c" You can open it with simple notepad. Search the file for "davyhurtme" And...
  19. SirDuke

    Fixed Eliz Shaw Sidequest: After being shot by Davy, HP set to 1/1

    A savegame? Here you are. I saved right AFTER the fight against Davy´s Crewmen. I just sent them all to hell! But be warned... If you reload the save, his cursed crew will be spawend again... ...and if you save and reload; they will be spawned again, and again... :shock Damn this cursed crewmen...
  20. SirDuke

    Fixed Eliz Shaw Sidequest: After being shot by Davy, HP set to 1/1

    Yes, I mean 1/1 HP The new hardcore mode :woot Imgur: The most awesome images on the Internet stroking both lines helped //Lai_KillCharacter(pchar); //LAi_SetHP(pchar, LAi_GetCharacterHP(pchar), LAi_GetCharacterHP(pchar)); More interesting is; why can´t I upload a file here? Forum board...
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